Apple A18 Pro GPU vs Intel Arc B370
Compared 2 processors: Apple A18 Pro GPU, vs Intel Arc B370. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 74 38 33 19 |
The Witcher 3 | n/a n/a n/a n/a | 68 54 38 21 |
Counter-Strike 2 | n/a n/a n/a n/a | 87 61 42 19 |
Far Cry 6 | n/a n/a n/a n/a | 55 52 36 15 |
Hogwarts Legacy | n/a n/a n/a n/a | 30 24 17 n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 36 35 25 15 |
Ghost of Tsushima | n/a n/a n/a n/a | 34 27 19 11 |
Cyberpunk 2077 | n/a n/a n/a n/a | 39 33 20 9 |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 61 50 33 21 |
| 1080p High | n/a | 54 |
| 1080p Ultra | n/a | 42 |
| 1440p Ultra | n/a | 29 |
| 4K Ultra | n/a | 15 |
| Deviation | n/a | High |
Benchmarks
| Time Spy | n/a | 6023 |
| Solar Bay | 7273 | n/a |
| Port Royal | n/a | 3578 |
| Fire Strike | n/a | 14710 |
| Background Blur | n/a | 117.4 frames/s |
| Face Detection | n/a | 60.6 frames/s |
| Horizon Detection | n/a | 1.39 Gpix/sec |
| Edge Detection | n/a | 1.95 Gpix/sec |
| Gaussian Blur | n/a | 2.45 Gpix/sec |
| Feature Matching | n/a | 0.66 Gpix/sec |
| Stereo Matching | n/a | 144.8 Gpix/sec |
| Particle Physics | n/a | 7272.6 fps |
| API | n/a | OpenCL |
| G2D Mark | n/a | 800 |
| DirectX 11 | n/a | 64 fps |
| DirectX 12 | n/a | 41 fps |
| GPU Compute | n/a | 3327 Ops/s |
| Image Classification (SP) | 3264 | 5389 |
| Image Segmentation (HP) | 4550 | 18899 |
| Horizon Detection | 6705 | 8326 |
| Face Detection (HP) | 11770 | 25377 |
| Pose Estimation (Q) | 15548 | 16174 |
| Text Classification (SP) | 3678 | 1763 |
| Machine Translation (HP) | 5678 | 4140 |
| Object Detection (SP) | 3360 | 7138 |
| Depth Estimation (Q) | 13468 | 20034 |
| Style Transfer (SP) | 31541 | 84880 |
| Framework | Core ML | ONNX |
| Backend | GPU | DirectML |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | Intel |
| Build | Integrated | Integrated |
| Announced | September, 9, 2024 | January, 5, 2026 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | Celestial |
| Codename | Custom | Panther Lake |
GPU
| Boost GPU Frequency | 1490 MHz | 2400 MHz |
| Shader Units | 768 | n/a |
| TMUs | 40 | n/a |
| Execution Units | 128 | 10 |
| L1 cache | n/a | 64 KB/core |
| L2 cache | n/a | 16000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Texture Fill Rate | 60 GTex/s | n/a |
| FLOPS | 2.3 TFLOPS | n/a |
Process
| Interface | Custom | PCIe 5.0 |
| Process | TSMC | TSMC |
| Process tech. | 3 nm | 3 nm |
| Max temperature | n/a | 100 °C |
Memory
| Interface | System Shared | System Shared |
| Memory Frequency | 7500 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | No |
API
| DirectX | n/a | 12.1 |
| Vulkan | n/a | 1.4 |
| OpenGL | n/a | 4.6 |
| DisplayPort | n/a | 2.1 |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider