Apple M4 GPU (10-Core) vs AMD Radeon RX Vega 8
Compared 2 processors: Apple M4 GPU (10-Core), vs AMD Radeon RX Vega 8. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 24 12 9 n/a |
The Witcher 3 | n/a n/a n/a n/a | 9 11 n/a n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 27 17 12 n/a |
Far Cry 6 | n/a n/a n/a n/a | 19 17 10 n/a |
Hogwarts Legacy | n/a n/a n/a n/a | 10 n/a n/a n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 20 15 13 n/a |
Ghost of Tsushima | n/a n/a n/a n/a | 12 n/a n/a n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | 9 n/a n/a n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 15 15 10 n/a |
| 1080p High | n/a | 16 |
| 1080p Ultra | n/a | 12 |
| 1440p Ultra | n/a | 9 |
| 4K Ultra | n/a | - |
| Deviation | n/a | Low |
Benchmarks
| Time Spy | n/a | 1413 |
| Fire Strike | n/a | 4515 |
| Night Raid | n/a | 17937 |
| Background Blur | 72.2 frames/s | 21.2 frames/s |
| Face Detection | 48.3 frames/s | 10.9 frames/s |
| Horizon Detection | 1.4 Gpix/sec | 0.34 Gpix/sec |
| Edge Detection | 1.94 Gpix/sec | 0.65 Gpix/sec |
| Gaussian Blur | 1.5 Gpix/sec | 0.51 Gpix/sec |
| Feature Matching | 0.53 Gpix/sec | 0.13 Gpix/sec |
| Stereo Matching | 123.3 Gpix/sec | 34.9 Gpix/sec |
| Particle Physics | 4938.4 fps | 1322.9 fps |
| API | OpenCL | OpenCL |
| G2D Mark | n/a | 409 |
| DirectX 11 | n/a | 10 fps |
| DirectX 12 | n/a | 8 fps |
| GPU Compute | n/a | 874 Ops/s |
| Aztec Ruins (Normal) | 344.5 fps | 77 fps |
| Car Chase | 259.9 fps | 68.4 fps |
| Manhattan 3.1.1 (1440p) | 167.5 fps | 58.9 fps |
| T-Rex | 914.7 fps | 293.7 fps |
| ALU 2 | 432.2 fps | 318 fps |
| Driver Overhead 2 | 648.6 fps | 98.4 fps |
| API | Metal | OpenGL |
| OS | OS X | Windows |
| Tessellation | n/a | 340.4 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | AMD |
| Build | Integrated | Integrated |
| Announced | May, 7, 2024 | February, 13, 2018 |
| Form Factor | Laptop use | Laptop use |
| Use case | Professional | Universal |
| Segment | Mid-range | Entry-level |
| Architecture | Apple M GPU | GCN 5.0 |
| Codename | Custom | Raven |
GPU
| GPU Frequency | 500 MHz | 300 MHz |
| Boost GPU Frequency | 1800 MHz | 1100-2100 MHz |
| Shader Units | 1280 | 512 |
| TMUs | 80 | 32 |
| ROPs | 40 | 8 |
| Execution Units | 160 | 8 |
| Ray Tracing Cores | n/a | No |
| Tensor Cores | n/a | No |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 72 Gpix/sec | 9-17 Gpix/sec |
| Texture Fill Rate | 144 GTex/s | 35-67 GTex/s |
| FLOPS | 4.6 TFLOPS | 1.1-2.2 TFLOPS |
Process
| Interface | Custom | IGP |
| TGP | 18 W | 15 W |
| Process | TSMC | TSMC |
| Process tech. | 3 nm | 7 nm |
| Max temperature | 100 °C | n/a |
| Transistor Size | n/a | 210 mm² |
| Transistor count | 28 billion | 4.94 billion |
| Transistor density | n/a | 23.52 MTr/mm² |
Memory
| Interface | System Shared | System Shared |
| Memory Frequency | 7500 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | No |
| Effective Memory Speed | 15000 MB/s | n/a |
Max Throughput
API
| DirectX | n/a | 12 |
| Vulkan | n/a | 1.3 |
| OpenGL | n/a | 4.6 |
| Ray Tracing | Yes | No |
| DLSS | No | No |
Results
After analyzing the data, we consider Apple M4 GPU (10-Core) the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider