Nvidia GeForce GTX 1050 Ti vs AMD Radeon RX 6700 XT
Compared 2 processors: Nvidia GeForce GTX 1050 Ti, vs AMD Radeon RX 6700 XT. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 33 15 15 n/a | 158 91 74 53 |
The Witcher 3 | 22 20 14 n/a | 146 120 87 44 |
Counter-Strike 2 | 46 29 23 n/a | 226 160 112 58 |
Far Cry 6 | 30 28 20 9 | 123 110 83 48 |
Hogwarts Legacy | 18 13 11 n/a | 85 72 54 27 |
COD Modern Warfare 3 | 30 26 16 11 | 117 113 74 47 |
Ghost of Tsushima | 13 9 9 n/a | 93 73 55 31 |
Cyberpunk 2077 | 13 12 n/a n/a | 88 77 50 24 |
Shadow of the Tomb Raider | 30 27 15 n/a | 149 135 98 49 |
| 1080p High | 26 | 132 |
| 1080p Ultra | 20 | 106 |
| 1440p Ultra | 14 | 76 |
| 4K Ultra | - | 42 |
| Deviation | Low | Low |
Benchmarks
| Time Spy | 2352 | 12807 |
| Solar Bay | n/a | 50157 |
| Port Royal | n/a | 6162 |
| Fire Strike | 7703 | 35844 |
| Night Raid | 33459 | 130743 |
| Background Blur | 56.6 frames/s | 245.8 frames/s |
| Face Detection | 27.4 frames/s | 153.3 frames/s |
| Horizon Detection | 0.82 Gpix/sec | 3.99 Gpix/sec |
| Edge Detection | 1.2 Gpix/sec | 5.82 Gpix/sec |
| Gaussian Blur | 1.27 Gpix/sec | 4.37 Gpix/sec |
| Feature Matching | 0.18 Gpix/sec | 1.01 Gpix/sec |
| Stereo Matching | 66.3 Gpix/sec | 474.4 Gpix/sec |
| Particle Physics | 1916.5 fps | 13872.6 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 649 | 946 |
| DirectX 11 | 45 fps | 174 fps |
| DirectX 12 | 25 fps | 77 fps |
| GPU Compute | 2657 Ops/s | 9584 Ops/s |
| Aztec Ruins (Normal) | 196 fps | 943.9 fps |
| Car Chase | 195.2 fps | 840 fps |
| Manhattan 3.1.1 (1440p) | 166.6 fps | 743.3 fps |
| T-Rex | 839.6 fps | 2906.3 fps |
| ALU 2 | 744.9 fps | 3886.3 fps |
| Driver Overhead 2 | 270.3 fps | 290.8 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 848.1 | 2414.4 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Discrete |
| Announced | October, 25, 2016 | March, 3, 2021 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Entry-level | High-end |
| Architecture | Pascal | RDNA 2.0 |
| Codename | GP107 | Navi 22 |
| Price | 139 | 479 |
GPU
| GPU Frequency | 1291 MHz | 2321 MHz |
| Boost GPU Frequency | 1392 MHz | 2581 MHz |
| Shader Units | 768 | 2560 |
| TMUs | 48 | 160 |
| ROPs | 32 | 64 |
| Execution Units | 6 | n/a |
| Ray Tracing Cores | No | 40 |
| Tensor Cores | No | n/a |
| L1 cache | 48 KB/core | 128 KB/core |
| L2 cache | 1024 KB/core | 3000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 45 Gpix/sec | 165 Gpix/sec |
| Texture Fill Rate | 67 GTex/s | 413 GTex/s |
| FLOPS | 2.1 TFLOPS | 13.2 TFLOPS |
Process
| Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| TGP | 75 W | 230 W |
| Process | Samsung | TSMC |
| Process tech. | 14 nm | 7 nm |
| Max temperature | 97 °C | n/a |
| Transistor Size | 132 mm² | 335 mm² |
| Transistor count | 3 billion | 17 billion |
| Transistor density | 22.73 MTr/mm² | 50.75 MTr/mm² |
Memory
| Interface | GDDR5 | GDDR6 |
| Memory Frequency | 1752 MHz | 2000 MHz |
| Bus | 128 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 7000 MB/s | 16000 MB/s |
| Memory Size | 4 GB | 12 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 6.1 | n/a |
| DisplayPort | 1.4a | 1.4a |
| Ray Tracing | No | Yes |
| DLSS | No | No |
Results
After analyzing the data, we consider AMD Radeon RX 6700 XT the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider