Nvidia GeForce RTX 5060 Ti (8GB) vs Intel Arc B370
Compared 2 processors: Nvidia GeForce RTX 5060 Ti (8GB), vs Intel Arc B370. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 161 104 94 72 | 74 38 33 19 |
The Witcher 3 | 177 152 109 59 | 68 54 38 21 |
Counter-Strike 2 | 266 199 143 82 | 87 61 42 19 |
Far Cry 6 | 137 127 108 67 | 55 52 36 15 |
Hogwarts Legacy | 109 91 69 39 | 30 24 17 n/a |
COD Modern Warfare 3 | 139 130 96 63 | 36 35 25 15 |
Ghost of Tsushima | 96 82 63 37 | 34 27 19 11 |
Cyberpunk 2077 | 121 106 68 30 | 39 33 20 9 |
Shadow of the Tomb Raider | 186 176 130 70 | 61 50 33 21 |
| 1080p High | 155 | 54 |
| 1080p Ultra | 130 | 42 |
| 1440p Ultra | 98 | 29 |
| 4K Ultra | 58 | 15 |
| Deviation | High | High |
Benchmarks
| Time Spy | 15883 | 6023 |
| Solar Bay | 75679 | n/a |
| Port Royal | 10187 | 3578 |
| Fire Strike | 42670 | 14710 |
| Night Raid | 147785 | n/a |
| Background Blur | n/a | 117.4 frames/s |
| Face Detection | n/a | 60.6 frames/s |
| Horizon Detection | n/a | 1.39 Gpix/sec |
| Edge Detection | n/a | 1.95 Gpix/sec |
| Gaussian Blur | n/a | 2.45 Gpix/sec |
| Feature Matching | n/a | 0.66 Gpix/sec |
| Stereo Matching | n/a | 144.8 Gpix/sec |
| Particle Physics | n/a | 7272.6 fps |
| API | n/a | OpenCL |
| G2D Mark | 1200 | 800 |
| DirectX 11 | 217 fps | 64 fps |
| DirectX 12 | 86 fps | 41 fps |
| GPU Compute | 12135 Ops/s | 3327 Ops/s |
| Image Classification (SP) | n/a | 5389 |
| Image Segmentation (HP) | n/a | 18899 |
| Horizon Detection | n/a | 8326 |
| Face Detection (HP) | n/a | 25377 |
| Pose Estimation (Q) | n/a | 16174 |
| Text Classification (SP) | n/a | 1763 |
| Machine Translation (HP) | n/a | 4140 |
| Object Detection (SP) | n/a | 7138 |
| Depth Estimation (Q) | n/a | 20034 |
| Style Transfer (SP) | n/a | 84880 |
| Framework | n/a | ONNX |
| Backend | n/a | DirectML |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Intel |
| Build | Discrete | Integrated |
| Announced | April, 15, 2025 | January, 5, 2026 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Universal |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Celestial |
| Codename | GB206-300 | Panther Lake |
GPU
| GPU Frequency | 2407 MHz | n/a |
| Boost GPU Frequency | 2572 MHz | 2400 MHz |
| Shader Units | 4608 | n/a |
| TMUs | 144 | n/a |
| ROPs | 48 | n/a |
| Execution Units | 36 | 10 |
| Ray Tracing Cores | 36 | n/a |
| Tensor Cores | 144 | n/a |
| L1 cache | 128 KB/core | 64 KB/core |
| L2 cache | 32000 KB/core | 16000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 123 Gpix/sec | n/a |
| Texture Fill Rate | 370 GTex/s | n/a |
| FLOPS | 23.7 TFLOPS | n/a |
Process
| Interface | PCIe 5.0 x8 | PCIe 5.0 |
| TGP | 180 W | n/a |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 263 mm² | n/a |
| Transistor count | 31.1 billion | n/a |
| Transistor density | 118.25 MTr/mm² | n/a |
Memory
| Interface | GDDR7 | System Shared |
| Memory Frequency | 1750 MHz | n/a |
| Bus | 128 bit | n/a |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | n/a |
| Memory Size | 8 GB | n/a |
Max Throughput
API
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | n/a |
| DisplayPort | 2.1b | 2.1 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider Nvidia GeForce RTX 5060 Ti (8GB) the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider