Nvidia GeForce RTX 5060 Ti (8GB) vs AMD Radeon RX 9070
Compared 2 processors: Nvidia GeForce RTX 5060 Ti (8GB), vs AMD Radeon RX 9070. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 161 104 94 72 | 235 158 133 102 |
The Witcher 3 | 177 152 109 59 | 237 213 157 82 |
Counter-Strike 2 | 266 199 143 82 | 315 214 160 80 |
Far Cry 6 | 137 127 108 67 | 191 168 147 94 |
Hogwarts Legacy | 109 91 69 39 | 143 121 95 55 |
COD Modern Warfare 3 | 139 130 96 63 | 222 211 156 105 |
Ghost of Tsushima | 96 82 63 37 | 146 125 109 66 |
Cyberpunk 2077 | 121 106 68 30 | 171 154 107 47 |
Shadow of the Tomb Raider | 186 176 130 70 | 266 242 186 98 |
| 1080p High | 155 | 214 |
| 1080p Ultra | 130 | 178 |
| 1440p Ultra | 98 | 139 |
| 4K Ultra | 58 | 81 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 15883 | 27004 |
| Solar Bay | 75679 | 105078 |
| Port Royal | 10187 | 16158 |
| Fire Strike | 42670 | 60559 |
| Night Raid | 147785 | 170494 |
| Background Blur | n/a | 377.5 frames/s |
| Face Detection | n/a | 221.3 frames/s |
| Horizon Detection | n/a | 6.4 Gpix/sec |
| Edge Detection | n/a | 8.99 Gpix/sec |
| Gaussian Blur | n/a | 8.52 Gpix/sec |
| Feature Matching | n/a | 1.36 Gpix/sec |
| Stereo Matching | n/a | 606 Gpix/sec |
| Particle Physics | n/a | 8521.2 fps |
| API | n/a | OpenCL |
| G2D Mark | 1200 | 1274 |
| DirectX 11 | 217 fps | 281 fps |
| DirectX 12 | 86 fps | 72 fps |
| GPU Compute | 12135 Ops/s | 14704 Ops/s |
| Image Classification (SP) | n/a | 15375 |
| Image Segmentation (HP) | n/a | 37834 |
| Horizon Detection | n/a | 43910 |
| Face Detection (HP) | n/a | 67858 |
| Pose Estimation (Q) | n/a | 172939 |
| Text Classification (SP) | n/a | 4469 |
| Machine Translation (HP) | n/a | 8499 |
| Object Detection (SP) | n/a | 15393 |
| Depth Estimation (Q) | n/a | 66890 |
| Style Transfer (SP) | n/a | 365633 |
| Framework | n/a | ONNX |
| Backend | n/a | DirectML |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | AMD |
| Build | Discrete | Discrete |
| Announced | April, 15, 2025 | January, 7, 2025 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | RDNA 4.0 |
| Codename | GB206-300 | Navi 48 XL |
GPU
| GPU Frequency | 2407 MHz | 1330 MHz |
| Boost GPU Frequency | 2572 MHz | 2520 MHz |
| Shader Units | 4608 | 3584 |
| TMUs | 144 | 224 |
| ROPs | 48 | 128 |
| Execution Units | 36 | 56 |
| Ray Tracing Cores | 36 | 56 |
| Tensor Cores | 144 | 112 |
| L1 cache | 128 KB/core | 128 KB/core |
| L2 cache | 32000 KB/core | 4000 KB/core |
| Instructions per Clock | 2 IPC | 4 IPC |
Performance
| Pixel Fill Rate | 123 Gpix/sec | 323 Gpix/sec |
| Texture Fill Rate | 370 GTex/s | 564 GTex/s |
| FLOPS | 23.7 TFLOPS | 36.1 TFLOPS |
Process
| Interface | PCIe 5.0 x8 | PCIe 5.0 x16 |
| TGP | 180 W | 220 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 4 nm |
| Transistor Size | 263 mm² | 356.5 mm² |
| Transistor count | 31.1 billion | 53.9 billion |
| Transistor density | 118.25 MTr/mm² | 151.19 MTr/mm² |
Memory
| Interface | GDDR7 | GDDR6 |
| Memory Frequency | 1750 MHz | 2518 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | 20100 MB/s |
| Memory Size | 8 GB | 16 GB |
Max Throughput
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | 12.0 | No |
| DisplayPort | 2.1b | 2.1a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
Results
After analyzing the data, we consider AMD Radeon RX 9070 the clear winner in this comparison.
Survey
Total Votes: 8
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider