Nvidia GeForce RTX 5070 Laptop vs Apple M5 Pro GPU (16-core)
Compared 2 processors: Nvidia GeForce RTX 5070 Laptop, vs Apple M5 Pro GPU (16-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonBenchmarks
| Time Spy | 12854 | n/a |
| Solar Bay | n/a | 39437 |
| Port Royal | 8539 | n/a |
| Background Blur | 213.4 frames/s | 153.3 frames/s |
| Face Detection | 130.4 frames/s | 101 frames/s |
| Horizon Detection | 4.89 Gpix/sec | 2.82 Gpix/sec |
| Edge Detection | 6.23 Gpix/sec | 4.09 Gpix/sec |
| Gaussian Blur | 7.41 Gpix/sec | 3.69 Gpix/sec |
| Feature Matching | 1.46 Gpix/sec | 0.84 Gpix/sec |
| Stereo Matching | 661.9 Gpix/sec | 212.6 Gpix/sec |
| Particle Physics | 19395.6 fps | 9757.6 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 991 | n/a |
| DirectX 11 | 173 fps | n/a |
| DirectX 12 | 98 fps | n/a |
| GPU Compute | 7598 Ops/s | n/a |
| Image Classification (SP) | n/a | 8260 |
| Image Segmentation (HP) | n/a | 25244 |
| Horizon Detection | n/a | 33177 |
| Face Detection (HP) | n/a | 51773 |
| Pose Estimation (Q) | n/a | 190718 |
| Text Classification (SP) | n/a | 2913 |
| Machine Translation (HP) | n/a | 8985 |
| Object Detection (SP) | n/a | 7777 |
| Depth Estimation (Q) | n/a | 63837 |
| Style Transfer (SP) | n/a | 128419 |
| Framework | n/a | Core ML |
| Backend | n/a | GPU |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | Apple |
| Build | Discrete | Integrated |
| Announced | January, 7, 2025 | March, 3, 2026 |
| Form Factor | Laptop use | Laptop use |
| Use case | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Blackwell 2.0 | Apple M GPU |
| Codename | GB206-300 | Custom |
GPU
| GPU Frequency | 890-1410 MHz | n/a |
| Boost GPU Frequency | 1410-2520 MHz | 1620 MHz |
| Shader Units | 4608 | 2048 |
| TMUs | 144 | 128 |
| ROPs | 48 | 64 |
| Execution Units | 36 | 256 |
| Ray Tracing Cores | 36 | n/a |
| Tensor Cores | 144 | n/a |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 32000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 68-121 Gpix/sec | 104 Gpix/sec |
| Texture Fill Rate | 203-363 GTex/s | 207 GTex/s |
| FLOPS | 13-23.2 TFLOPS | 6.6 TFLOPS |
Process
| Interface | PCIe 5.0 x16 | Custom |
| TGP | 50-125 W | n/a |
| Process | TSMC | TSMC |
| Process tech. | 4 nm | 3 nm |
| Max temperature | n/a | 100 °C |
| Transistor Size | 181 mm² | n/a |
| Transistor count | 21.9 billion | 28 billion |
| Transistor density | 120.99 MTr/mm² | n/a |
Memory
| Interface | GDDR7 | System Shared |
| Memory Frequency | 1750 MHz | 9600 MHz |
| Bus | 128 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 28000 MB/s | n/a |
| Memory Size | 8 GB | n/a |
Max Throughput
API
| DirectX | 12.2 | n/a |
| Vulkan | 1.4 | n/a |
| OpenGL | 4.6 | n/a |
| CUDA | 12.0 | n/a |
| DisplayPort | 2.1b | n/a |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0