Intel Arc A750 vs Apple M1 Pro GPU (16-core)
Compared 2 processors: Intel Arc A750, vs Apple M1 Pro GPU (16-core). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 116 67 60 43 | n/a n/a n/a n/a |
The Witcher 3 | 128 110 78 42 | n/a n/a n/a n/a |
Counter-Strike 2 | 155 109 81 41 | n/a n/a n/a n/a |
Far Cry 6 | 99 88 67 37 | n/a n/a n/a n/a |
Hogwarts Legacy | 63 52 37 21 | n/a n/a n/a n/a |
COD Modern Warfare 3 | 69 70 48 30 | n/a n/a n/a n/a |
Ghost of Tsushima | 64 51 38 19 | n/a n/a n/a n/a |
Cyberpunk 2077 | 80 68 46 18 | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 112 98 70 39 | n/a n/a n/a n/a |
| 1080p High | 98 | n/a |
| 1080p Ultra | 79 | n/a |
| 1440p Ultra | 58 | n/a |
| 4K Ultra | 32 | n/a |
| Deviation | Low | n/a |
Benchmarks
| Time Spy | 12448 | n/a |
| Solar Bay | 45304 | 12166 |
| Port Royal | 6578 | n/a |
| Fire Strike | 30927 | n/a |
| Night Raid | 110958 | n/a |
| Background Blur | 145.2 frames/s | 74.5 frames/s |
| Face Detection | 82 frames/s | 47.3 frames/s |
| Horizon Detection | 3.35 Gpix/sec | 1.73 Gpix/sec |
| Edge Detection | 5.01 Gpix/sec | 3.32 Gpix/sec |
| Gaussian Blur | 7.59 Gpix/sec | 1.75 Gpix/sec |
| Feature Matching | 0.81 Gpix/sec | 0.47 Gpix/sec |
| Stereo Matching | 462.4 Gpix/sec | 131.2 Gpix/sec |
| Particle Physics | 18623.1 fps | 5143 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 719 | n/a |
| DirectX 11 | 70 fps | n/a |
| DirectX 12 | 70 fps | n/a |
| GPU Compute | 5393 Ops/s | n/a |
| Aztec Ruins (Normal) | 732.4 fps | 1390.1 fps |
| Car Chase | 471.7 fps | 1102.6 fps |
| Manhattan 3.1.1 (1440p) | 465.4 fps | 1953.2 fps |
| T-Rex | 2668.4 fps | 2704.8 fps |
| ALU 2 | 3065.6 fps | 598.5 fps |
| Driver Overhead 2 | 170.6 fps | 485.7 fps |
| API | OpenGL | Metal |
| OS | Windows | OS X |
| Tessellation | 3725.6 | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Apple |
| Build | Discrete | Integrated |
| Announced | October, 12, 2023 | October, 18, 2021 |
| Form Factor | PC use | Laptop use |
| Use case | Gaming | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Generation 12.7 | Apple M GPU |
| Codename | DG2-512 | n/a |
| Price | 289 | n/a |
GPU
| GPU Frequency | 2050 MHz | 450 MHz |
| Boost GPU Frequency | 2400 MHz | 1296 MHz |
| Shader Units | 3584 | 2048 |
| TMUs | 224 | 128 |
| ROPs | 112 | 64 |
| Execution Units | n/a | 256 |
| Ray Tracing Cores | 28 | No |
| Tensor Cores | 448 | n/a |
| L2 cache | 16000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 269 Gpix/sec | 83 Gpix/sec |
| Texture Fill Rate | 538 GTex/s | 166 GTex/s |
| FLOPS | 17.2 TFLOPS | 5.3 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | Custom |
| TGP | 225 W | 30 W |
| Process | TSMC | TSMC |
| Process tech. | 6 nm | 5 nm |
| Max temperature | n/a | 94 °C |
| Transistor Size | 406 mm² | n/a |
| Transistor count | 21 billion | 23.2 billion |
| Transistor density | 51.72 MTr/mm² | n/a |
Memory
| Interface | GDDR6 | System Shared |
| Memory Frequency | 2000 MHz | 6400 MHz |
| Bus | 256 bit | 256 bit |
| ECC support | No | No |
| Effective Memory Speed | 16000 MB/s | 12800 MB/s |
| Memory Size | 8 GB | n/a |
Max Throughput
API
| DirectX | 12 | n/a |
| Vulkan | 1.3 | n/a |
| OpenGL | 4.6 | n/a |
| DisplayPort | 2.0 | n/a |
| Ray Tracing | Yes | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 1
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider