Intel Arc B570 vs Nvidia GeForce GTX 1660 SUPER
Compared 2 processors: Intel Arc B570, vs Nvidia GeForce GTX 1660 SUPER. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 113 66 59 38 | 88 53 43 26 |
The Witcher 3 | 126 110 80 40 | 80 63 43 22 |
Counter-Strike 2 | 152 108 79 39 | 131 93 68 28 |
Far Cry 6 | 97 88 67 34 | 71 62 46 23 |
Hogwarts Legacy | 61 50 37 18 | 44 36 28 13 |
COD Modern Warfare 3 | 65 67 47 28 | 56 44 32 20 |
Ghost of Tsushima | 63 53 37 21 | 43 34 22 13 |
Cyberpunk 2077 | 76 68 45 18 | 44 39 22 10 |
Shadow of the Tomb Raider | 108 94 68 40 | 77 71 47 23 |
| 1080p High | 96 | 70 |
| 1080p Ultra | 78 | 55 |
| 1440p Ultra | 58 | 39 |
| 4K Ultra | 31 | 20 |
| Deviation | High | Low |
Benchmarks
| Time Spy | 12538 | 6047 |
| Solar Bay | 48613 | 19265 |
| Port Royal | 6725 | 1549 |
| Fire Strike | 31212 | 16183 |
| Night Raid | 131453 | 74430 |
| Background Blur | 223.7 frames/s | 122.5 frames/s |
| Face Detection | 115.2 frames/s | 68.6 frames/s |
| Horizon Detection | 2.14 Gpix/sec | 2.56 Gpix/sec |
| Edge Detection | 3.95 Gpix/sec | 3.33 Gpix/sec |
| Gaussian Blur | 4.81 Gpix/sec | 3.21 Gpix/sec |
| Feature Matching | 0.93 Gpix/sec | 0.86 Gpix/sec |
| Stereo Matching | 294.6 Gpix/sec | 273.3 Gpix/sec |
| Particle Physics | 11270.6 fps | 8476.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 651 | 804 |
| DirectX 11 | 117 fps | 103 fps |
| DirectX 12 | 72 fps | 49 fps |
| GPU Compute | 7291 Ops/s | 5099 Ops/s |
| Aztec Ruins (Normal) | 719.5 fps | 396.1 fps |
| Car Chase | 646 fps | 339.7 fps |
| Manhattan 3.1.1 (1440p) | 526.2 fps | 304.7 fps |
| T-Rex | 1989.9 fps | 1502.8 fps |
| ALU 2 | 3033.7 fps | 1607.1 fps |
| Driver Overhead 2 | 134.7 fps | 272.1 fps |
| API | OpenGL | OpenGL |
| OS | Windows | Windows |
| Tessellation | 3045.3 | 1760.2 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Nvidia |
| Build | Discrete | Discrete |
| Announced | December, 3, 2024 | October, 29, 2019 |
| Form Factor | PC use | PC use |
| Use case | Gaming | Gaming |
| Segment | Mid-range | Entry-level |
| Architecture | Generation 12.7 | Turing |
| Codename | BMG-G21 | TU116 |
| Price | 219 | 229 |
GPU
| GPU Frequency | 1700 MHz | 1530 MHz |
| Boost GPU Frequency | 2500 MHz | 1785 MHz |
| Shader Units | 2304 | 1408 |
| TMUs | 144 | 88 |
| ROPs | 80 | 48 |
| Execution Units | n/a | 22 |
| Ray Tracing Cores | 18 | No |
| Tensor Cores | 288 | No |
| L1 cache | 256 KB/core | 64 KB/core |
| L2 cache | 12000 KB/core | 1536 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 200 Gpix/sec | 86 Gpix/sec |
| Texture Fill Rate | 360 GTex/s | 157 GTex/s |
| FLOPS | 11.5 TFLOPS | 5 TFLOPS |
Process
| Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
| TGP | 150 W | 125 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 12 nm |
| Transistor Size | 272 mm² | 284 mm² |
| Transistor count | 19.6 billion | 6 billion |
| Transistor density | 72.06 MTr/mm² | 21.13 MTr/mm² |
Memory
| Interface | GDDR6 | GDDR6 |
| Memory Frequency | 2375 MHz | 1750 MHz |
| Bus | 160 bit | 192 bit |
| ECC support | No | No |
| Effective Memory Speed | 19000 MB/s | 14000 MB/s |
| Memory Size | 10 GB | 6 GB |
Max Throughput
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | 7.5 |
| DisplayPort | 2.1 | 1.4a |
| Ray Tracing | Yes | No |
| DLSS | No | No |
Results
After analyzing the data, we consider Intel Arc B570 the clear winner in this comparison.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider