Intel UHD Graphics 620 vs Intel UHD Graphics (64 EU)
Compared 2 processors: Intel UHD Graphics 620, vs Intel UHD Graphics (64 EU). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 20 9 n/a n/a |
The Witcher 3 | n/a n/a n/a n/a | 11 9 n/a n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 15 10 9 n/a |
Far Cry 6 | n/a n/a n/a n/a | 12 9 n/a n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 11 9 9 n/a |
Ghost of Tsushima | n/a n/a n/a n/a | 9 n/a n/a n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 12 9 n/a n/a |
| 1080p High | n/a | 11 |
| 1080p Ultra | n/a | - |
| 1440p Ultra | n/a | - |
| 4K Ultra | n/a | - |
| Deviation | n/a | Medium |
Benchmarks
| Time Spy | 361 | 1078 |
| Fire Strike | 1155 | 3497 |
| Night Raid | 5104 | 13681 |
| Background Blur | 10.4 frames/s | 27.6 frames/s |
| Face Detection | 6.19 frames/s | 19.2 frames/s |
| Horizon Detection | 0.19 Gpix/sec | 0.52 Gpix/sec |
| Edge Detection | 0.27 Gpix/sec | 0.76 Gpix/sec |
| Gaussian Blur | 0.18 Gpix/sec | 0.37 Gpix/sec |
| Feature Matching | 0.07 Gpix/sec | 0.14 Gpix/sec |
| Stereo Matching | 20.8 Gpix/sec | 33 Gpix/sec |
| Particle Physics | 769 fps | 2055.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 241 | n/a |
| DirectX 11 | 8 fps | n/a |
| DirectX 12 | 5 fps | n/a |
| GPU Compute | 442 Ops/s | n/a |
| Aztec Ruins (Normal) | 35.2 fps | n/a |
| API | Vulkan | n/a |
| OS | Windows | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Intel |
| Build | Integrated | Integrated |
| Announced | August, 28, 2018 | January, 4, 2022 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 9.5 | Xe architecture (Gen12) |
| Codename | Whiskey Lake GT2 | Alder Lake GT1 |
GPU
| GPU Frequency | 300 MHz | 300 MHz |
| Boost GPU Frequency | 1000-1150 MHz | 850-1500 MHz |
| Shader Units | 192 | 512 |
| TMUs | 24 | 32 |
| ROPs | 3 | 16 |
| Execution Units | 24 | 64 |
| Ray Tracing Cores | n/a | No |
| Tensor Cores | n/a | No |
| L2 cache | n/a | 1024 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 3 Gpix/sec | 14-24 Gpix/sec |
| Texture Fill Rate | 24-28 GTex/s | 27-48 GTex/s |
| FLOPS | 0.4 TFLOPS | 0.9-1.5 TFLOPS |
Process
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 15 W |
| Process | Intel | Intel |
| Process tech. | 14 nm | 10 nm |
| Transistor Size | 49 mm² | n/a |
| Transistor count | 0.19 billion | n/a |
| Transistor density | 3.88 MTr/mm² | n/a |
Memory
| Interface | System Shared | System Shared |
| ECC support | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.1.103 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| DisplayPort | 1.2 | 1.4a |
| Ray Tracing | No | No |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
COD Modern Warfare 3
Ghost of Tsushima
Shadow of the Tomb Raider