Intel UHD Graphics 630 vs AMD Radeon 740M
Compared 2 processors: Intel UHD Graphics 630, vs AMD Radeon 740M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 30 13 13 n/a |
The Witcher 3 | n/a n/a n/a n/a | 11 12 n/a n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 29 18 13 n/a |
Far Cry 6 | n/a n/a n/a n/a | 23 18 11 n/a |
Hogwarts Legacy | n/a n/a n/a n/a | 13 n/a n/a n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 22 20 15 9 |
Ghost of Tsushima | n/a n/a n/a n/a | 13 n/a n/a n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | 11 9 n/a n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 19 17 12 n/a |
| 1080p High | n/a | 19 |
| 1080p Ultra | n/a | 14 |
| 1440p Ultra | n/a | 10 |
| 4K Ultra | n/a | - |
| Deviation | n/a | High |
Benchmarks
| Time Spy | 438 | 1645 |
| Solar Bay | n/a | 5823 |
| Port Royal | n/a | 722 |
| Fire Strike | 1327 | 5118 |
| Night Raid | 5033 | 21927 |
| Background Blur | 11.2 frames/s | 31.6 frames/s |
| Face Detection | 6.77 frames/s | 15.3 frames/s |
| Horizon Detection | 0.21 Gpix/sec | 0.44 Gpix/sec |
| Edge Detection | 0.31 Gpix/sec | 0.56 Gpix/sec |
| Gaussian Blur | 0.22 Gpix/sec | 0.47 Gpix/sec |
| Feature Matching | 0.08 Gpix/sec | 0.17 Gpix/sec |
| Stereo Matching | 21.4 Gpix/sec | 47 Gpix/sec |
| Particle Physics | 794.3 fps | 1815.3 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 299 | 810 |
| DirectX 11 | 10 fps | 27 fps |
| DirectX 12 | 5 fps | 18 fps |
| GPU Compute | 508 Ops/s | 1756 Ops/s |
| Aztec Ruins (Normal) | 821.6 fps | n/a |
| API | Vulkan | n/a |
| OS | Windows | n/a |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | AMD |
| Build | Integrated | Integrated |
| Announced | April, 3, 2018 | January, 4, 2023 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 9.5 | RDNA 3.0 |
| Codename | Coffee Lake GT2 | Phoenix |
GPU
| GPU Frequency | 350 MHz | 800 MHz |
| Boost GPU Frequency | 1000-1250 MHz | 2500-2800 MHz |
| Shader Units | 192 | 256 |
| TMUs | 24 | 16 |
| ROPs | 3 | 8 |
| Execution Units | 24 | 4 |
| Ray Tracing Cores | n/a | 4 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | n/a | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 3-4 Gpix/sec | 20-22 Gpix/sec |
| Texture Fill Rate | 24-30 GTex/s | 40-45 GTex/s |
| FLOPS | 0.4-0.5 TFLOPS | 1.3-1.4 TFLOPS |
Process
| Interface | Ring Bus | PCIe 4.0 x8 |
| TGP | 15 W | 15 W |
| Process | Intel | TSMC |
| Process tech. | 14 nm | 4 nm |
| Max temperature | n/a | 95 °C |
| Transistor Size | 49 mm² | 178 mm² |
| Transistor count | 0.19 billion | 25.4 billion |
| Transistor density | 3.88 MTr/mm² | 142.7 MTr/mm² |
Memory
| Interface | System Shared | System Shared |
| ECC support | No | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.1.103 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| DisplayPort | 1.2 | 2.1 |
| Ray Tracing | No | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider