Intel UHD Graphics G1 vs Intel Iris Xe Graphics G7 (80EU)
Compared 2 processors: Intel UHD Graphics G1, vs Intel Iris Xe Graphics G7 (80EU). Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 22 9 n/a n/a |
The Witcher 3 | n/a n/a n/a n/a | 12 11 n/a n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 18 12 10 n/a |
Far Cry 6 | n/a n/a n/a n/a | 14 11 n/a n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 13 11 10 n/a |
Ghost of Tsushima | n/a n/a n/a n/a | 9 n/a n/a n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | n/a n/a n/a n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 13 13 9 n/a |
| 1080p High | n/a | 13 |
| 1080p Ultra | n/a | 10 |
| 1440p Ultra | n/a | - |
| 4K Ultra | n/a | - |
| Deviation | n/a | High |
Benchmarks
| Time Spy | 385 | 1230 |
| Fire Strike | 1175 | 4196 |
| Night Raid | 5443 | 14977 |
| Background Blur | 9.94 frames/s | 31 frames/s |
| Face Detection | 5.9 frames/s | 23.3 frames/s |
| Horizon Detection | 0.18 Gpix/sec | 0.61 Gpix/sec |
| Edge Detection | 0.24 Gpix/sec | 0.87 Gpix/sec |
| Gaussian Blur | 0.19 Gpix/sec | 0.36 Gpix/sec |
| Feature Matching | 0.05 Gpix/sec | 0.15 Gpix/sec |
| Stereo Matching | 14 Gpix/sec | 36.1 Gpix/sec |
| Particle Physics | 852 fps | 2493.2 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 324 | 382 |
| DirectX 11 | 11 fps | 16 fps |
| DirectX 12 | 6 fps | 13 fps |
| GPU Compute | 813 Ops/s | 1285 Ops/s |
| Aztec Ruins (Normal) | 37.2 fps | 174.8 fps |
| Manhattan 3.1.1 (1440p) | 27.3 fps | n/a |
| T-Rex | 156.2 fps | n/a |
| ALU 2 | 107.7 fps | n/a |
| Driver Overhead 2 | 185.4 fps | n/a |
| API | Metal | Vulkan |
| OS | OS X | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | Intel |
| Build | Integrated | Integrated |
| Announced | May, 28, 2019 | August, 15, 2020 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Entry-level | Entry-level |
| Architecture | Generation 11 | Generation 12.1 |
| Codename | Ice Lake G1 Gen. 11 | Tiger Lake GT2 |
GPU
| GPU Frequency | 300 MHz | 300 MHz |
| Boost GPU Frequency | 900-1050 MHz | 850-1500 MHz |
| Shader Units | 256 | 640 |
| TMUs | 16 | 40 |
| ROPs | 8 | 20 |
| Execution Units | 32 | 80 |
| Ray Tracing Cores | n/a | No |
| Tensor Cores | n/a | No |
| L2 cache | n/a | 1024 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 7-8 Gpix/sec | 17-30 Gpix/sec |
| Texture Fill Rate | 14-17 GTex/s | 34-60 GTex/s |
| FLOPS | 0.5 TFLOPS | 1.1-1.9 TFLOPS |
Process
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 15 W |
| Process | Intel | Intel |
| Process tech. | 10 nm | 10 nm |
| Max temperature | 100 °C | n/a |
| Transistor Size | n/a | 146 mm² |
Memory
| Interface | System Shared | System Shared |
| ECC support | n/a | No |
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.2 |
| OpenGL | 4.5 | 4.6 |
| Ray Tracing | n/a | No |
| DLSS | n/a | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 1
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider