AMD Radeon 880M vs Intel Arc 130V
Compared 2 processors: AMD Radeon 880M, vs Intel Arc 130V. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | 58 31 23 13 | n/a n/a n/a n/a |
The Witcher 3 | 34 26 16 n/a | n/a n/a n/a n/a |
Counter-Strike 2 | 52 34 25 11 | n/a n/a n/a n/a |
Far Cry 6 | 42 37 25 12 | n/a n/a n/a n/a |
Hogwarts Legacy | 21 17 12 n/a | n/a n/a n/a n/a |
COD Modern Warfare 3 | 39 30 25 13 | n/a n/a n/a n/a |
Ghost of Tsushima | 23 18 12 n/a | n/a n/a n/a n/a |
Cyberpunk 2077 | 23 20 11 n/a | n/a n/a n/a n/a |
Shadow of the Tomb Raider | 39 35 21 10 | n/a n/a n/a n/a |
| 1080p High | 37 | n/a |
| 1080p Ultra | 28 | n/a |
| 1440p Ultra | 19 | n/a |
| 4K Ultra | 9 | n/a |
| Deviation | High | n/a |
Benchmarks
| Time Spy | 3204 | n/a |
| Solar Bay | 14302 | n/a |
| Port Royal | 1602 | n/a |
| Fire Strike | 8146 | n/a |
| Night Raid | 37492 | n/a |
| Background Blur | 72 frames/s | 64.5 frames/s |
| Face Detection | 35.7 frames/s | 34.5 frames/s |
| Horizon Detection | 1.04 Gpix/sec | 0.74 Gpix/sec |
| Edge Detection | 1.33 Gpix/sec | 1.02 Gpix/sec |
| Gaussian Blur | 1.17 Gpix/sec | 1.27 Gpix/sec |
| Feature Matching | 0.44 Gpix/sec | 0.34 Gpix/sec |
| Stereo Matching | 115.5 Gpix/sec | 83.6 Gpix/sec |
| Particle Physics | 4880.8 fps | 3402.8 fps |
| API | OpenCL | OpenCL |
| G2D Mark | 984 | 601 |
| DirectX 11 | 74 fps | 34 fps |
| DirectX 12 | 32 fps | 23 fps |
| GPU Compute | 3592 Ops/s | 3118 Ops/s |
| Aztec Ruins (Normal) | n/a | 141.7 fps |
| API | n/a | OpenGL |
| OS | n/a | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | Intel |
| Build | Integrated | Integrated |
| Announced | June, 3, 2024 | September, 4, 2024 |
| Form Factor | Laptop use | Laptop use |
| Use case | Universal | Universal |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 3+ | Xe2 |
| Codename | Strix Point | Lunar Lake iGPU |
GPU
| GPU Frequency | 800 MHz | 600 MHz |
| Boost GPU Frequency | 2900 MHz | 1850 MHz |
| Shader Units | 768 | 896 |
| TMUs | 48 | n/a |
| ROPs | 32 | n/a |
| Execution Units | 12 | n/a |
| Ray Tracing Cores | 12 | 7 |
| Tensor Cores | n/a | No |
| L1 cache | 128 KB/core | n/a |
| L2 cache | 2000 KB/core | n/a |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 93 Gpix/sec | n/a |
| Texture Fill Rate | 139 GTex/s | n/a |
| FLOPS | 4.5 TFLOPS | 3.3 TFLOPS |
Process
| Interface | PCIe 4.0 x16 | Ring Bus |
| TGP | 15 W | 30 W |
| Process | TSMC | Intel |
| Process tech. | 4 nm | 3 nm |
| Max temperature | 100 °C | 100 °C |
| Transistor Size | 178 mm² | n/a |
| Transistor count | 25.4 billion | n/a |
| Transistor density | 142.7 MTr/mm² | n/a |
Memory
| Interface | System Shared | System Shared |
| ECC support | n/a | No |
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | n/a |
| OpenGL | 4.6 | 4.6 |
| CUDA | n/a | No |
| DisplayPort | 2.1 | 2.1 |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider