Apple M4 Max GPU (32-core)

- Brand: Apple
- Cores: 4096
- Form Factor: Laptop use
- Use case: Professional
- Announced: October, 30, 2024
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Apple M4 Max GPU (32-core)Benchmarks
| Background Blur | 174.8 frames/s |
| Face Detection | 112 frames/s |
| Horizon Detection | 4.19 Gpix/sec |
| Edge Detection | 6.3 Gpix/sec |
| Gaussian Blur | 4.69 Gpix/sec |
| Feature Matching | 0.98 Gpix/sec |
| Stereo Matching | 352.1 Gpix/sec |
| Particle Physics | 14254.6 fps |
| API | OpenCL |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | |
| Build | Integrated | |
| Announced | October, 30, 2024 | |
| Form Factor | Laptop use | |
| Use case | Professional | |
| Segment | Mid-range | |
| Architecture | Apple M GPU | |
| Codename | Custom | |
GPU
| GPU Frequency | 500 MHz | |
| Boost GPU Frequency | 1800 MHz | |
| Shader Units | 4096 | |
| TMUs | 256 | |
| ROPs | 128 | |
| Execution Units | 512 | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 230 Gpix/sec | |
| Texture Fill Rate | 461 GTex/s | |
| FLOPS | 14.7 TFLOPS | |
Process
| Interface | Custom | |
| TGP | 51 W | |
| Process | TSMC | |
| Process tech. | 3 nm | |
| Max temperature | 100 °C | |
Memory
| Interface | System Shared | |
| Memory Frequency | 8533 MHz | |
| Bus | 512 bit | |
| ECC support | No | |
Max Throughput
API
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
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