Nvidia GeForce GTX 1060 6GB

- Brand: Nvidia
- Cores: 1280
- Form Factor: PC use
- Use case: Gaming
- Announced: July, 19, 2016
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce GTX 1060 6GBGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 68 37 29 16 |
The Witcher 3 | 54 40 26 13 |
Counter-Strike 2 | 96 63 42 18 |
Far Cry 6 | 50 45 33 15 |
Hogwarts Legacy | 32 22 18 9 |
COD Modern Warfare 3 | 38 32 22 13 |
Ghost of Tsushima | 29 20 16 9 |
Cyberpunk 2077 | 30 26 19 n/a |
Shadow of the Tomb Raider | 57 49 34 18 |
| 1080p High | 50 |
| 1080p Ultra | 37 |
| 1440p Ultra | 27 |
| 4K Ultra | 13 |
| Deviation | Low |
Benchmarks
| Time Spy | 4203 |
| Solar Bay | 11205 |
| Port Royal | 838 |
| Fire Strike | 13131 |
| Night Raid | 54567 |
| Background Blur | 100.2 frames/s |
| Face Detection | 48.1 frames/s |
| Horizon Detection | 1.54 Gpix/sec |
| Edge Detection | 2.25 Gpix/sec |
| Gaussian Blur | 2.58 Gpix/sec |
| Feature Matching | 0.25 Gpix/sec |
| Stereo Matching | 136.9 Gpix/sec |
| Particle Physics | 4220.5 fps |
| API | OpenCL |
| G2D Mark | 747 |
| DirectX 11 | 72 fps |
| DirectX 12 | 37 fps |
| GPU Compute | 4310 Ops/s |
| Aztec Ruins (Normal) | 309.1 fps |
| Car Chase | 299.9 fps |
| Manhattan 3.1.1 (1440p) | 253.8 fps |
| T-Rex | 1307.9 fps |
| ALU 2 | 5983.8 fps |
| Driver Overhead 2 | 282.6 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 1538.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | July, 19, 2016 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Pascal | |
| Codename | GP106 | |
| Price | 299 | |
GPU
| GPU Frequency | 1506 MHz | |
| Boost GPU Frequency | 1709 MHz | |
| Shader Units | 1280 | |
| TMUs | 80 | |
| ROPs | 48 | |
| Execution Units | 10 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| L1 cache | 48 KB/core | |
| L2 cache | 1536 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 82 Gpix/sec | |
| Texture Fill Rate | 137 GTex/s | |
| FLOPS | 4.4 TFLOPS | |
Process
| Interface | PCIe 3.0 x16 | |
| TGP | 120 W | |
| Process | TSMC | |
| Process tech. | 16 nm | |
| Transistor Size | 200 mm² | |
| Transistor count | 4 billion | |
| Transistor density | 20 MTr/mm² | |
Memory
| Interface | GDDR5 | |
| Memory Frequency | 2002 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 8000 MB/s | |
| Memory Size | 6 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 6.1 | |
| DisplayPort | 1.4a | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider