Nvidia GeForce GTX 1080 Mobile

- Brand: Nvidia
- Cores: 2560
- Form Factor: Laptop use
- Use case: Gaming
- Announced: August, 15, 2016
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce GTX 1080 MobileGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 96 58 50 30 |
The Witcher 3 | 100 81 57 31 |
Counter-Strike 2 | 150 112 77 35 |
Far Cry 6 | 80 71 55 28 |
Hogwarts Legacy | 52 45 33 16 |
COD Modern Warfare 3 | 67 55 40 26 |
Ghost of Tsushima | 52 38 29 16 |
Cyberpunk 2077 | 55 49 30 13 |
Shadow of the Tomb Raider | 87 82 54 26 |
| 1080p High | 82 |
| 1080p Ultra | 66 |
| 1440p Ultra | 47 |
| 4K Ultra | 25 |
| Deviation | Medium |
Benchmarks
| Time Spy | 7135 |
| Solar Bay | 19049 |
| Port Royal | 1546 |
| Fire Strike | 21464 |
| Night Raid | 69653 |
| Background Blur | 151.7 frames/s |
| Face Detection | 71.7 frames/s |
| Horizon Detection | 2.51 Gpix/sec |
| Edge Detection | 3.71 Gpix/sec |
| Gaussian Blur | 4.63 Gpix/sec |
| Feature Matching | 0.29 Gpix/sec |
| Stereo Matching | 214.4 Gpix/sec |
| Particle Physics | 5989.1 fps |
| API | OpenCL |
| G2D Mark | 717 |
| DirectX 11 | 98 fps |
| DirectX 12 | 41 fps |
| GPU Compute | 5788 Ops/s |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | August, 15, 2016 | |
| Form Factor | Laptop use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | Pascal | |
| Codename | GP104 | |
GPU
| GPU Frequency | 1556 MHz | |
| Boost GPU Frequency | 1733 MHz | |
| Shader Units | 2560 | |
| TMUs | 160 | |
| ROPs | 64 | |
| Execution Units | 20 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| L1 cache | 48 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 111 Gpix/sec | |
| Texture Fill Rate | 277 GTex/s | |
| FLOPS | 8.9 TFLOPS | |
Process
| Interface | PCIe 3.0 x16 | |
| TGP | 150 W | |
| Process | TSMC | |
| Process tech. | 16 nm | |
| Transistor Size | 314 mm² | |
| Transistor count | 7.2 billion | |
| Transistor density | 22.93 MTr/mm² | |
Memory
| Interface | GDDR5X | |
| Memory Frequency | 1251 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 10008 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 6.1 | |
| DisplayPort | 1.4 | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider