Nvidia GeForce MX350

Nvidia GeForce MX350
  • Brand: Nvidia
  • Cores: 640
  • Form Factor: Laptop use
  • Use case: Gaming
  • Announced: February, 10, 2020

Review

Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
NanoReview Score
Overall score by NanoReview

Benchmark Tests

Performance comparison across tasks for Nvidia GeForce MX350

Games

FPS Table
Game title
1080p (High)
1080p (Ultra)
1440p (Ultra)
4K (Ultra)
Forza Horizon 5
12
n/a
n/a
n/a
The Witcher 3
9
n/a
n/a
n/a
Counter-Strike 2
32
17
12
n/a
Far Cry 6
17
15
n/a
n/a
Hogwarts Legacy
14
n/a
n/a
n/a
COD Modern Warfare 3
24
19
14
9
Ghost of Tsushima
10
n/a
n/a
n/a
Shadow of the Tomb Raider
13
n/a
n/a
n/a
Cyberpunk 2077
n/a
n/a
n/a
n/a
Avg FPS
1080p High15
1080p Ultra9
1440p Ultra-
4K Ultra-
DeviationHigh

Benchmarks

CPU performance comparison across tasks
3DMark
Steel Nomad Lite Score
Nvidia GeForce MX350
956
Time Spy1233
Fire Strike4206
Night Raid17129
GeekBench v6
GB6 Compute Score
Nvidia GeForce MX350
15572
Background Blur40 frames/s
Face Detection18.9 frames/s
Horizon Detection0.59 Gpix/sec
Edge Detection0.88 Gpix/sec
Gaussian Blur0.97 Gpix/sec
Feature Matching0.15 Gpix/sec
Stereo Matching45.1 Gpix/sec
Particle Physics1531.6 fps
APIOpenCL
PassMark
PassMark Graphics
Nvidia GeForce MX350
2811
G2D Mark237
DirectX 1121 fps
DirectX 1215 fps
GPU Compute1245 Ops/s
GFXBench 5
Aztec Ruins (High 4K)
Nvidia GeForce MX350
19.1 fps
Aztec Ruins (Normal)112.8 fps
Car Chase110.2 fps
Manhattan 3.1.1 (1440p)99 fps
T-Rex460 fps
ALU 2472.3 fps
Driver Overhead 2195.3 fps
APIOpenGL
OSWindows
Tessellation584.6

Tech Specs

Specs & test comparison

General Info

Manufacturer Nvidia
Build Discrete
Announced February, 10, 2020
Form Factor Laptop use
Use case Gaming
Segment Entry-level
Architecture Pascal
Codename GP107

GPU

GPU Frequency 747-1354 MHz
Boost GPU Frequency 936-1468 MHz
Shader Units 640
TMUs 32
ROPs 16
Execution Units 5
Ray Tracing Cores No
Tensor Cores No
L1 cache 48 KB/core
L2 cache 512 KB/core
Instructions per Clock 2 IPC

Performance

Pixel Fill Rate 15-23 Gpix/sec
Texture Fill Rate 30-47 GTex/s
FLOPS 1.2-1.9 TFLOPS

Process

Interface PCIe 3.0 x4
TGP 15-30 W
Process Samsung
Process tech. 14 nm
Transistor Size 132 mm²
Transistor count 3.3 billion
Transistor density 25 MTr/mm²

Memory

Interface GDDR5
Memory Frequency 1752 MHz
Bus 64 bit
Effective Memory Speed 7000 MB/s
Memory Size 2 GB
Max Throughput
Nvidia GeForce MX350
56 GB/s

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
CUDA 6.1
DisplayPort 1.4
Ray Tracing No
DLSS No

User Rating

2 out 5 Points (5 Votes)

Comments (0)