Nvidia GeForce RTX 2050 Mobile

Nvidia GeForce RTX 2050 Mobile
  • Brand: Nvidia
  • Cores: 2048
  • Form Factor: Laptop use
  • Use case: Gaming
  • Announced: December, 17, 2021

Review

Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
NanoReview Score
Overall score by NanoReview

Benchmark Tests

Performance comparison across tasks for Nvidia GeForce RTX 2050 Mobile

Games

FPS Table
Game title
1080p (High)
1080p (Ultra)
1440p (Ultra)
4K (Ultra)
Forza Horizon 5
67
38
28
14
The Witcher 3
49
41
28
14
Counter-Strike 2
89
60
39
16
Far Cry 6
51
46
31
15
Hogwarts Legacy
30
21
16
9
COD Modern Warfare 3
37
30
21
14
Ghost of Tsushima
28
20
14
n/a
Cyberpunk 2077
30
26
17
n/a
Shadow of the Tomb Raider
55
49
32
18
Avg FPS
1080p High48
1080p Ultra37
1440p Ultra25
4K Ultra13
DeviationLow

Benchmarks

CPU performance comparison across tasks
3DMark
Steel Nomad Lite Score
Nvidia GeForce RTX 2050 Mobile
3956
Time Spy3908
Solar Bay19003
Port Royal413
Fire Strike10196
Night Raid45167
GeekBench v6
GB6 Compute Score
Nvidia GeForce RTX 2050 Mobile
42967
Background Blur73.3 frames/s
Face Detection39.7 frames/s
Horizon Detection1.65 Gpix/sec
Edge Detection2.13 Gpix/sec
Gaussian Blur2.06 Gpix/sec
Feature Matching0.55 Gpix/sec
Stereo Matching191.1 Gpix/sec
Particle Physics5921.5 fps
APIOpenCL
PassMark
PassMark Graphics
Nvidia GeForce RTX 2050 Mobile
7774
G2D Mark481
DirectX 1148 fps
DirectX 1242 fps
GPU Compute3639 Ops/s
GFXBench 5
Aztec Ruins (High 4K)
Nvidia GeForce RTX 2050 Mobile
51 fps
Aztec Ruins (Normal)262.9 fps
Car Chase255.7 fps
Manhattan 3.1.1 (1440p)207.6 fps
T-Rex950.2 fps
ALU 21377.4 fps
Driver Overhead 2232.9 fps
APIOpenGL
OSWindows
Tessellation1502.2

Tech Specs

Specs & test comparison

General Info

Manufacturer Nvidia
Build Discrete
Announced December, 17, 2021
Form Factor Laptop use
Use case Gaming
Segment Mid-range
Architecture Ampere
Codename GA107

GPU

GPU Frequency 735-1185 MHz
Boost GPU Frequency 1245-1477 MHz
Shader Units 2048
TMUs 64
ROPs 32
Execution Units 16
Ray Tracing Cores 32
Tensor Cores 64
L1 cache 64 KB/core
L2 cache 2000 KB/core
Instructions per Clock 2 IPC

Performance

Pixel Fill Rate 40-47 Gpix/sec
Texture Fill Rate 80-95 GTex/s
FLOPS 5.1-6 TFLOPS

Process

Interface PCIe 3.0 x8
TGP 30-45 W
Process Samsung
Process tech. 8 nm
Transistor Size 200 mm²
Transistor count 8 billion
Transistor density 40 MTr/mm²

Memory

Interface GDDR6
Memory Frequency 1750 MHz
Bus 64 bit
ECC support No
Effective Memory Speed 14000 MB/s
Memory Size 4 GB
Max Throughput
Nvidia GeForce RTX 2050 Mobile
112 GB/s

API

DirectX 12
Vulkan 1.3
OpenGL 4.6
CUDA 8.6
DisplayPort 1.4a
Ray Tracing Yes
DLSS No

User Rating

3 out 5 Points (3 Votes)

Comments (1)

Avatar
RANApril 19, 2025 pm30 17:57
This GPU is affordable and good for gaming on laptops if your budget is low. For AAA games, lower graphics settings will be needed.
+1Reply