Nvidia GeForce RTX 3060 Laptop

- Brand: Nvidia
- Cores: 3840
- Form Factor: Laptop use
- Use case: Gaming
- Announced: January, 12, 2021
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 3060 LaptopGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 107 67 53 36 |
The Witcher 3 | 115 96 69 37 |
Counter-Strike 2 | 170 126 92 45 |
Far Cry 6 | 88 78 63 32 |
Hogwarts Legacy | 61 50 38 19 |
COD Modern Warfare 3 | 76 66 46 31 |
Ghost of Tsushima | 58 46 34 17 |
Cyberpunk 2077 | 62 59 32 14 |
Shadow of the Tomb Raider | 102 91 66 32 |
| 1080p High | 93 |
| 1080p Ultra | 75 |
| 1440p Ultra | 55 |
| 4K Ultra | 29 |
| Deviation | Low |
Benchmarks
| Time Spy | 8326 |
| Solar Bay | 37029 |
| Port Royal | 4708 |
| Fire Strike | 20182 |
| Night Raid | 71905 |
| Background Blur | 153.5 frames/s |
| Face Detection | 90 frames/s |
| Horizon Detection | 4.1 Gpix/sec |
| Edge Detection | 5.77 Gpix/sec |
| Gaussian Blur | 4.35 Gpix/sec |
| Feature Matching | 1.01 Gpix/sec |
| Stereo Matching | 385.9 Gpix/sec |
| Particle Physics | 12770 fps |
| API | OpenCL |
| G2D Mark | 589 |
| DirectX 11 | 110 fps |
| DirectX 12 | 58 fps |
| GPU Compute | 5759 Ops/s |
| Aztec Ruins (Normal) | 537.5 fps |
| Car Chase | 465 fps |
| Manhattan 3.1.1 (1440p) | 398.2 fps |
| T-Rex | 1964.8 fps |
| ALU 2 | 2748.7 fps |
| Driver Overhead 2 | 256.8 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 2932.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | January, 12, 2021 | |
| Form Factor | Laptop use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Ampere | |
| Codename | GA106 (GN20-E3) | |
GPU
| GPU Frequency | 816-1387 MHz | |
| Boost GPU Frequency | 1283-1703 MHz | |
| Shader Units | 3840 | |
| TMUs | 120 | |
| ROPs | 48 | |
| Execution Units | 30 | |
| Ray Tracing Cores | 30 | |
| Tensor Cores | 120 | |
| L1 cache | 128 KB/core | |
| L2 cache | 3000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 62-82 Gpix/sec | |
| Texture Fill Rate | 154-204 GTex/s | |
| FLOPS | 9.9-13.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 60-140 W | |
| Process | Samsung | |
| Process tech. | 8 nm | |
| Transistor Size | 300 mm² | |
| Transistor count | 13.25 billion | |
| Transistor density | 44.17 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 1750 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 12000-14000 MB/s | |
| Memory Size | 6 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.2 | |
| OpenGL | 4.6 | |
| CUDA | 8.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 2 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider