Nvidia GeForce RTX 4050 Laptop

- Brand: Nvidia
- Cores: 2560
- Form Factor: Laptop use
- Use case: Gaming
- Announced: February, 22, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4050 LaptopGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 106 65 53 35 |
The Witcher 3 | 115 92 65 34 |
Counter-Strike 2 | 167 123 90 42 |
Far Cry 6 | 86 80 61 33 |
Hogwarts Legacy | 63 53 35 18 |
COD Modern Warfare 3 | 75 65 45 32 |
Ghost of Tsushima | 60 47 33 20 |
Cyberpunk 2077 | 64 56 34 15 |
Shadow of the Tomb Raider | 98 89 62 33 |
| 1080p High | 93 |
| 1080p Ultra | 74 |
| 1440p Ultra | 53 |
| 4K Ultra | 29 |
| Deviation | Low |
Benchmarks
| Time Spy | 8211 |
| Solar Bay | 35563 |
| Port Royal | 4627 |
| Fire Strike | 21866 |
| Night Raid | 84235 |
| Background Blur | 141.4 frames/s |
| Face Detection | 84.1 frames/s |
| Horizon Detection | 3.07 Gpix/sec |
| Edge Detection | 3.91 Gpix/sec |
| Gaussian Blur | 3.85 Gpix/sec |
| Feature Matching | 1.1 Gpix/sec |
| Stereo Matching | 325.9 Gpix/sec |
| Particle Physics | 11008.8 fps |
| API | OpenCL |
| G2D Mark | 630 |
| DirectX 11 | 130 fps |
| DirectX 12 | 61 fps |
| GPU Compute | 5961 Ops/s |
| Aztec Ruins (Normal) | 597.7 fps |
| Car Chase | 531.2 fps |
| Manhattan 3.1.1 (1440p) | 416.7 fps |
| T-Rex | 2221.6 fps |
| ALU 2 | 2915 fps |
| Driver Overhead 2 | 258.8 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 2946.5 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | February, 22, 2023 | |
| Form Factor | Laptop use | |
| Use case | Gaming | |
| Segment | Entry-level | |
| Architecture | Ada Lovelace | |
| Codename | AD107 (GN21-X2) | |
GPU
| GPU Frequency | 1140-2070 MHz | |
| Boost GPU Frequency | 1605-2370 MHz | |
| Shader Units | 2560 | |
| TMUs | 80 | |
| ROPs | 32 | |
| Execution Units | 20 | |
| Ray Tracing Cores | 20 | |
| Tensor Cores | 80 | |
| L1 cache | 128 KB/core | |
| L2 cache | 12000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 51-76 Gpix/sec | |
| Texture Fill Rate | 128-190 GTex/s | |
| FLOPS | 8.2-12.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 35-140 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 156 mm² | |
| Transistor count | 18.9 billion | |
| Transistor density | 121.15 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2000 MHz | |
| Bus | 96 bit | |
| ECC support | No | |
| Effective Memory Speed | 16000 MB/s | |
| Memory Size | 6 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider