Nvidia GeForce RTX 4060 Ti 16GB

- Brand: Nvidia
- Cores: 4352
- Form Factor: PC use
- Use case: Gaming
- Announced: July, 18, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4060 Ti 16GBGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 146 94 84 60 |
The Witcher 3 | 172 142 100 54 |
Counter-Strike 2 | 239 194 133 77 |
Far Cry 6 | 129 118 95 56 |
Hogwarts Legacy | 95 81 62 31 |
COD Modern Warfare 3 | 122 110 82 53 |
Ghost of Tsushima | 88 73 55 33 |
Cyberpunk 2077 | 104 93 56 29 |
Shadow of the Tomb Raider | 157 149 110 60 |
| 1080p High | 139 |
| 1080p Ultra | 117 |
| 1440p Ultra | 86 |
| 4K Ultra | 50 |
| Deviation | Low |
Benchmarks
| Time Spy | 13469 |
| Solar Bay | 62160 |
| Port Royal | 8112 |
| Fire Strike | 34295 |
| Night Raid | 137720 |
| Background Blur | 232.6 frames/s |
| Face Detection | 138.4 frames/s |
| Horizon Detection | 4.68 Gpix/sec |
| Edge Detection | 6.06 Gpix/sec |
| Gaussian Blur | 6.99 Gpix/sec |
| Feature Matching | 1.6 Gpix/sec |
| Stereo Matching | 652.6 Gpix/sec |
| Particle Physics | 19534.7 fps |
| API | OpenCL |
| G2D Mark | 1067 |
| DirectX 11 | 201 fps |
| DirectX 12 | 90 fps |
| GPU Compute | 12216 Ops/s |
| Aztec Ruins (Normal) | 725.1 fps |
| Car Chase | 609.6 fps |
| Manhattan 3.1.1 (1440p) | 484.8 fps |
| T-Rex | 2723.3 fps |
| ALU 2 | 3299.3 fps |
| Driver Overhead 2 | 272.9 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 3381.9 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | July, 18, 2023 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Ada Lovelace | |
| Codename | AD106 | |
| Price | 499 | |
GPU
| GPU Frequency | 2310 MHz | |
| Boost GPU Frequency | 2535 MHz | |
| Shader Units | 4352 | |
| TMUs | 136 | |
| ROPs | 48 | |
| Execution Units | 34 | |
| Ray Tracing Cores | 34 | |
| Tensor Cores | 136 | |
| L1 cache | 128 KB/core | |
| L2 cache | 32000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 122 Gpix/sec | |
| Texture Fill Rate | 345 GTex/s | |
| FLOPS | 22.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 165 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 188 mm² | |
| Transistor count | 22 billion | |
| Transistor density | 117.02 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 128 bit | |
| ECC support | No | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 16 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider