Nvidia GeForce RTX 4070

- Brand: Nvidia
- Cores: 5888
- Form Factor: PC use
- Use case: Gaming
- Announced: April, 13, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4070Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 170 113 105 79 |
The Witcher 3 | 191 160 114 61 |
Counter-Strike 2 | 262 207 148 82 |
Far Cry 6 | 148 135 112 71 |
Hogwarts Legacy | 120 96 78 43 |
COD Modern Warfare 3 | 154 141 110 72 |
Ghost of Tsushima | 104 87 74 40 |
Cyberpunk 2077 | 133 115 78 34 |
Shadow of the Tomb Raider | 209 194 148 81 |
| 1080p High | 166 |
| 1080p Ultra | 139 |
| 1440p Ultra | 107 |
| 4K Ultra | 63 |
| Deviation | Low |
Benchmarks
| Time Spy | 17825 |
| Solar Bay | 82645 |
| Port Royal | 11149 |
| Fire Strike | 44109 |
| Night Raid | 152587 |
| Background Blur | 233 frames/s |
| Face Detection | 141.7 frames/s |
| Horizon Detection | 6.62 Gpix/sec |
| Edge Detection | 9.19 Gpix/sec |
| Gaussian Blur | 9.2 Gpix/sec |
| Feature Matching | 1.78 Gpix/sec |
| Stereo Matching | 845.4 Gpix/sec |
| Particle Physics | 25043.9 fps |
| API | OpenCL |
| G2D Mark | 1165 |
| DirectX 11 | 245 fps |
| DirectX 12 | 102 fps |
| GPU Compute | 14820 Ops/s |
| Aztec Ruins (Normal) | 1039 fps |
| Car Chase | 900 fps |
| Manhattan 3.1.1 (1440p) | 761.2 fps |
| T-Rex | 3848.1 fps |
| ALU 2 | 5980.8 fps |
| Driver Overhead 2 | 296.7 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 6200.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | April, 13, 2023 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Ada Lovelace | |
| Codename | AD104 | |
| Price | 599 | |
GPU
| GPU Frequency | 1920 MHz | |
| Boost GPU Frequency | 2475 MHz | |
| Shader Units | 5888 | |
| TMUs | 184 | |
| ROPs | 64 | |
| Execution Units | 46 | |
| Ray Tracing Cores | 46 | |
| Tensor Cores | 184 | |
| L1 cache | 128 KB/core | |
| L2 cache | 36000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 158 Gpix/sec | |
| Texture Fill Rate | 455 GTex/s | |
| FLOPS | 29.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 200 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 294 mm² | |
| Transistor count | 35 billion | |
| Transistor density | 119.05 MTr/mm² | |
Memory
| Interface | GDDR6X | |
| Memory Frequency | 1313 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 21000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider