Nvidia GeForce RTX 4070 SUPER

- Brand: Nvidia
- Cores: 7168
- Form Factor: PC use
- Use case: Gaming
- Announced: January, 17, 2024
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4070 SUPERGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 184 128 116 89 |
The Witcher 3 | 204 175 127 68 |
Counter-Strike 2 | 283 214 156 83 |
Far Cry 6 | 157 142 127 76 |
Hogwarts Legacy | 132 110 87 48 |
COD Modern Warfare 3 | 171 165 128 83 |
Ghost of Tsushima | 118 99 85 50 |
Cyberpunk 2077 | 154 136 92 40 |
Shadow of the Tomb Raider | 242 224 176 93 |
| 1080p High | 183 |
| 1080p Ultra | 155 |
| 1440p Ultra | 122 |
| 4K Ultra | 70 |
| Deviation | Low |
Benchmarks
| Time Spy | 20901 |
| Solar Bay | 97900 |
| Port Royal | 13112 |
| Fire Strike | 50143 |
| Night Raid | 164308 |
| Background Blur | 359.5 frames/s |
| Face Detection | 210 frames/s |
| Horizon Detection | 7.61 Gpix/sec |
| Edge Detection | 10.4 Gpix/sec |
| Gaussian Blur | 11.3 Gpix/sec |
| Feature Matching | 1.97 Gpix/sec |
| Stereo Matching | 969.3 Gpix/sec |
| Particle Physics | 29061.4 fps |
| API | OpenCL |
| G2D Mark | 1178 |
| DirectX 11 | 274 fps |
| DirectX 12 | 108 fps |
| GPU Compute | 17275 Ops/s |
| Aztec Ruins (Normal) | 1132.4 fps |
| Car Chase | 981.8 fps |
| Manhattan 3.1.1 (1440p) | 840.6 fps |
| T-Rex | 4325.3 fps |
| ALU 2 | 6890.2 fps |
| Driver Overhead 2 | 290.1 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 7090.8 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | January, 17, 2024 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Ada Lovelace | |
| Codename | AD104 | |
| Price | 599 | |
GPU
| GPU Frequency | 1980 MHz | |
| Boost GPU Frequency | 2475 MHz | |
| Shader Units | 7168 | |
| TMUs | 224 | |
| ROPs | 80 | |
| Execution Units | 56 | |
| Ray Tracing Cores | 56 | |
| Tensor Cores | 224 | |
| L1 cache | 128 KB/core | |
| L2 cache | 48000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 198 Gpix/sec | |
| Texture Fill Rate | 554 GTex/s | |
| FLOPS | 35.5 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 220 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 294 mm² | |
| Transistor count | 35 billion | |
| Transistor density | 119.05 MTr/mm² | |
Memory
| Interface | GDDR6X | |
| Memory Frequency | 1313 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 21000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider