Nvidia GeForce RTX 4070 Ti

- Brand: Nvidia
- Cores: 7680
- Form Factor: PC use
- Use case: Gaming
- Announced: January, 3, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4070 TiGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 201 136 129 100 |
The Witcher 3 | 220 189 136 70 |
Counter-Strike 2 | 284 219 160 83 |
Far Cry 6 | 159 149 130 83 |
Hogwarts Legacy | 139 113 92 52 |
COD Modern Warfare 3 | 182 177 135 92 |
Ghost of Tsushima | 124 104 90 55 |
Cyberpunk 2077 | 162 144 96 47 |
Shadow of the Tomb Raider | 257 240 188 102 |
| 1080p High | 192 |
| 1080p Ultra | 163 |
| 1440p Ultra | 128 |
| 4K Ultra | 76 |
| Deviation | Low |
Benchmarks
| Time Spy | 22766 |
| Solar Bay | 108197 |
| Port Royal | 13985 |
| Fire Strike | 53566 |
| Night Raid | 170143 |
| Background Blur | 371.2 frames/s |
| Face Detection | 235 frames/s |
| Horizon Detection | 7.51 Gpix/sec |
| Edge Detection | 10.6 Gpix/sec |
| Gaussian Blur | 12.4 Gpix/sec |
| Feature Matching | 2.03 Gpix/sec |
| Stereo Matching | 1120 Gpix/sec |
| Particle Physics | 30420.2 fps |
| API | OpenCL |
| G2D Mark | 1197 |
| DirectX 11 | 289 fps |
| DirectX 12 | 115 fps |
| GPU Compute | 18571 Ops/s |
| Aztec Ruins (Normal) | 1246.5 fps |
| Car Chase | 1077.7 fps |
| Manhattan 3.1.1 (1440p) | 884.8 fps |
| T-Rex | 4829.9 fps |
| ALU 2 | 8110.1 fps |
| Driver Overhead 2 | 285.3 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 7994.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | January, 3, 2023 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Ada Lovelace | |
| Codename | AD104 | |
| Price | 799 | |
GPU
| GPU Frequency | 2310 MHz | |
| Boost GPU Frequency | 2610 MHz | |
| Shader Units | 7680 | |
| TMUs | 240 | |
| ROPs | 80 | |
| Execution Units | 60 | |
| Ray Tracing Cores | 60 | |
| Tensor Cores | 240 | |
| L1 cache | 128 KB/core | |
| L2 cache | 48000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 209 Gpix/sec | |
| Texture Fill Rate | 626 GTex/s | |
| FLOPS | 40.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 285 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 294 mm² | |
| Transistor count | 35 billion | |
| Transistor density | 119.05 MTr/mm² | |
Memory
| Interface | GDDR6X | |
| Memory Frequency | 1313 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 21000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider