Nvidia GeForce RTX 4080 Laptop

- Brand: Nvidia
- Cores: 7424
- Form Factor: Laptop use
- Use case: Gaming
- Announced: February, 8, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4080 LaptopGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 177 117 109 80 |
The Witcher 3 | 198 164 117 63 |
Counter-Strike 2 | 274 206 149 81 |
Far Cry 6 | 151 139 118 74 |
Hogwarts Legacy | 122 98 78 44 |
COD Modern Warfare 3 | 161 151 113 75 |
Ghost of Tsushima | 109 91 75 43 |
Cyberpunk 2077 | 136 122 81 36 |
Shadow of the Tomb Raider | 218 203 156 84 |
| 1080p High | 172 |
| 1080p Ultra | 143 |
| 1440p Ultra | 111 |
| 4K Ultra | 64 |
| Deviation | Low |
Benchmarks
| Time Spy | 18871 |
| Solar Bay | 85594 |
| Port Royal | 11826 |
| Fire Strike | 41295 |
| Night Raid | 148912 |
| Background Blur | 328.9 frames/s |
| Face Detection | 192.3 frames/s |
| Horizon Detection | 6.51 Gpix/sec |
| Edge Detection | 9.11 Gpix/sec |
| Gaussian Blur | 10.1 Gpix/sec |
| Feature Matching | 1.56 Gpix/sec |
| Stereo Matching | 660.7 Gpix/sec |
| Particle Physics | 20765.5 fps |
| API | OpenCL |
| G2D Mark | 929 |
| DirectX 11 | 246 fps |
| DirectX 12 | 96 fps |
| GPU Compute | 11246 Ops/s |
| Aztec Ruins (Normal) | 1101.6 fps |
| Car Chase | 936.7 fps |
| Manhattan 3.1.1 (1440p) | 792.3 fps |
| T-Rex | 4060.5 fps |
| ALU 2 | 6712.4 fps |
| Driver Overhead 2 | 289.2 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 7042.8 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | February, 8, 2023 | |
| Form Factor | Laptop use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD104 (GN21-X9) | |
GPU
| GPU Frequency | 1290-1860 MHz | |
| Boost GPU Frequency | 1665-2280 MHz | |
| Shader Units | 7424 | |
| TMUs | 232 | |
| ROPs | 80 | |
| Execution Units | 58 | |
| Ray Tracing Cores | 58 | |
| Tensor Cores | 232 | |
| L1 cache | 128 KB/core | |
| L2 cache | 48000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 133-182 Gpix/sec | |
| Texture Fill Rate | 386-529 GTex/s | |
| FLOPS | 24.7-33.9 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 60-175 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 295 mm² | |
| Transistor count | 35.8 billion | |
| Transistor density | 121.36 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider