Nvidia GeForce RTX 4090

- Brand: Nvidia
- Cores: 16384
- Form Factor: PC use
- Use case: Gaming
- Announced: September, 20, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 4090Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 277 199 191 154 |
The Witcher 3 | 288 265 187 100 |
Counter-Strike 2 | 329 244 185 91 |
Far Cry 6 | 203 182 167 104 |
Hogwarts Legacy | 201 164 132 76 |
COD Modern Warfare 3 | 274 258 221 149 |
Ghost of Tsushima | 183 154 137 91 |
Cyberpunk 2077 | 227 208 143 68 |
Shadow of the Tomb Raider | 304 277 215 119 |
| 1080p High | 254 |
| 1080p Ultra | 217 |
| 1440p Ultra | 175 |
| 4K Ultra | 106 |
| Deviation | Low |
Benchmarks
| Time Spy | 36322 |
| Solar Bay | 186930 |
| Port Royal | 26115 |
| Fire Strike | 72253 |
| Night Raid | 195300 |
| Background Blur | 318.9 frames/s |
| Face Detection | 222.8 frames/s |
| Horizon Detection | 14.2 Gpix/sec |
| Edge Detection | 21 Gpix/sec |
| Gaussian Blur | 23.9 Gpix/sec |
| Feature Matching | 2.38 Gpix/sec |
| Stereo Matching | 1950 Gpix/sec |
| Particle Physics | 48090.4 fps |
| API | OpenCL |
| G2D Mark | 1297 |
| DirectX 11 | 329 fps |
| DirectX 12 | 150 fps |
| GPU Compute | 27111 Ops/s |
| Aztec Ruins (Normal) | 1617.6 fps |
| Car Chase | 1228.6 fps |
| Manhattan 3.1.1 (1440p) | 1234.6 fps |
| T-Rex | 6286 fps |
| ALU 2 | 15073.4 fps |
| Driver Overhead 2 | 303.7 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 12119.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | September, 20, 2022 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD102 | |
| Price | 1599 | |
GPU
| GPU Frequency | 2235 MHz | |
| Boost GPU Frequency | 2520 MHz | |
| Shader Units | 16384 | |
| TMUs | 512 | |
| ROPs | 176 | |
| Execution Units | 128 | |
| Ray Tracing Cores | 128 | |
| Tensor Cores | 512 | |
| L1 cache | 128 KB/core | |
| L2 cache | 72 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 444 Gpix/sec | |
| Texture Fill Rate | 1290 GTex/s | |
| FLOPS | 82.6 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 450 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 609 mm² | |
| Transistor count | 76.3 billion | |
| Transistor density | 125.29 MTr/mm² | |
Memory
| Interface | GDDR6X | |
| Memory Frequency | 2625 MHz | |
| Bus | 384 bit | |
| ECC support | No | |
| Effective Memory Speed | 21000 MB/s | |
| Memory Size | 24 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider