Nvidia GeForce RTX 5060

- Brand: Nvidia
- Cores: 3840
- Form Factor: PC use
- Use case: Gaming
- Announced: April, 15, 2025
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 5060Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 142 94 84 58 |
The Witcher 3 | 166 137 100 53 |
Counter-Strike 2 | 238 188 131 74 |
Far Cry 6 | 125 116 93 53 |
Hogwarts Legacy | 94 79 59 30 |
COD Modern Warfare 3 | 117 108 80 51 |
Ghost of Tsushima | 85 71 55 30 |
Cyberpunk 2077 | 99 89 56 27 |
Shadow of the Tomb Raider | 156 141 106 57 |
| 1080p High | 136 |
| 1080p Ultra | 114 |
| 1440p Ultra | 85 |
| 4K Ultra | 48 |
| Deviation | Low |
Benchmarks
| Time Spy | 13701 |
| Solar Bay | 63214 |
| Port Royal | 8595 |
| Fire Strike | 37612 |
| Night Raid | 111626 |
| Background Blur | 209.1 frames/s |
| Face Detection | 134.3 frames/s |
| Horizon Detection | 4.67 Gpix/sec |
| Edge Detection | 6.13 Gpix/sec |
| Gaussian Blur | 6.39 Gpix/sec |
| Feature Matching | 1.36 Gpix/sec |
| Stereo Matching | 607.8 Gpix/sec |
| Particle Physics | 18827.5 fps |
| API | OpenCL |
| G2D Mark | 1152 |
| DirectX 11 | 199 fps |
| DirectX 12 | 77 fps |
| GPU Compute | 10977 Ops/s |
| Image Classification (SP) | 8362 |
| Image Segmentation (HP) | 22831 |
| Horizon Detection | 22375 |
| Face Detection (HP) | 41955 |
| Pose Estimation (Q) | 84685 |
| Text Classification (SP) | 3296 |
| Machine Translation (HP) | 5083 |
| Object Detection (SP) | 11023 |
| Depth Estimation (Q) | 38817 |
| Style Transfer (SP) | 155103 |
| Framework | ONNX |
| Backend | DirectML |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | April, 15, 2025 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Blackwell 2.0 | |
| Codename | GB206-250 | |
GPU
| GPU Frequency | 2280 MHz | |
| Boost GPU Frequency | 2497 MHz | |
| Shader Units | 3840 | |
| TMUs | 120 | |
| ROPs | 48 | |
| Execution Units | 30 | |
| Ray Tracing Cores | 30 | |
| Tensor Cores | 120 | |
| L1 cache | 128 KB/core | |
| L2 cache | 32000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 120 Gpix/sec | |
| Texture Fill Rate | 300 GTex/s | |
| FLOPS | 19.2 TFLOPS | |
Process
| Interface | PCIe 5.0 x8 | |
| TGP | 145 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 181 mm² | |
| Transistor count | 21.9 billion | |
| Transistor density | 120.99 MTr/mm² | |
Memory
| Interface | GDDR7 | |
| Memory Frequency | 1750 MHz | |
| Bus | 128 bit | |
| ECC support | No | |
| Effective Memory Speed | 28000 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12.2 | |
| Vulkan | 1.4 | |
| OpenGL | 4.6 | |
| CUDA | 12.0 | |
| DisplayPort | 2.1b | |
| Ray Tracing | Yes | |
| DLSS | DLSS 4 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider