Nvidia GeForce RTX 5070

- Brand: Nvidia
- Cores: 6144
- Form Factor: PC use
- Use case: Gaming
- Announced: January, 7, 2025
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia GeForce RTX 5070Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 192 140 127 98 |
The Witcher 3 | 212 180 134 70 |
Counter-Strike 2 | 284 215 157 82 |
Far Cry 6 | 161 148 127 82 |
Hogwarts Legacy | 137 115 92 50 |
COD Modern Warfare 3 | 181 172 133 88 |
Ghost of Tsushima | 123 107 88 56 |
Cyberpunk 2077 | 161 141 99 44 |
Shadow of the Tomb Raider | 250 241 181 101 |
| 1080p High | 189 |
| 1080p Ultra | 162 |
| 1440p Ultra | 126 |
| 4K Ultra | 75 |
| Deviation | Low |
Benchmarks
| Time Spy | 22613 |
| Solar Bay | 103768 |
| Port Royal | 14312 |
| Fire Strike | 57793 |
| Night Raid | 172986 |
| Background Blur | 254.4 frames/s |
| Face Detection | 180.6 frames/s |
| Horizon Detection | 7.91 Gpix/sec |
| Edge Detection | 10.2 Gpix/sec |
| Gaussian Blur | 10.7 Gpix/sec |
| Feature Matching | 1.84 Gpix/sec |
| Stereo Matching | 975.7 Gpix/sec |
| Particle Physics | 27816.5 fps |
| API | OpenCL |
| G2D Mark | 1297 |
| DirectX 11 | 277 fps |
| DirectX 12 | 108 fps |
| GPU Compute | 15779 Ops/s |
| Image Classification (SP) | 12270 |
| Image Segmentation (HP) | 30237 |
| Horizon Detection | 35585 |
| Face Detection (HP) | 62662 |
| Pose Estimation (Q) | 145190 |
| Text Classification (SP) | 4198 |
| Machine Translation (HP) | 6233 |
| Object Detection (SP) | 16709 |
| Depth Estimation (Q) | 58300 |
| Style Transfer (SP) | 246598 |
| Framework | ONNX |
| Backend | DirectML |
Blender
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | January, 7, 2025 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Blackwell 2.0 | |
| Codename | GB205-300 | |
GPU
| GPU Frequency | 2325 MHz | |
| Boost GPU Frequency | 2512 MHz | |
| Shader Units | 6144 | |
| TMUs | 192 | |
| ROPs | 80 | |
| Execution Units | 48 | |
| Ray Tracing Cores | 48 | |
| Tensor Cores | 192 | |
| L1 cache | 128 KB/core | |
| L2 cache | 48000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 201 Gpix/sec | |
| Texture Fill Rate | 482 GTex/s | |
| FLOPS | 30.9 TFLOPS | |
Process
| Interface | PCIe 5.0 x16 | |
| TGP | 250 W | |
| Process | TSMC | |
| Process tech. | 4 nm | |
| Transistor Size | 263 mm² | |
| Transistor count | 31.1 billion | |
| Transistor density | 118.25 MTr/mm² | |
Memory
| Interface | GDDR7 | |
| Memory Frequency | 1750 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 28000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12.2 | |
| Vulkan | 1.4 | |
| OpenGL | 4.6 | |
| CUDA | 12.0 | |
| DisplayPort | 2.1b | |
| Ray Tracing | Yes | |
| DLSS | DLSS 4 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider