Intel Arc A580

- Brand: Intel
- Cores: 3072
- Form Factor: PC use
- Use case: Gaming
- Announced: October, 10, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Intel Arc A580Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 104 62 50 34 |
The Witcher 3 | 114 98 68 36 |
Counter-Strike 2 | 141 102 71 35 |
Far Cry 6 | 90 79 56 29 |
Hogwarts Legacy | 54 45 32 20 |
COD Modern Warfare 3 | 60 56 41 23 |
Ghost of Tsushima | 59 48 37 20 |
Cyberpunk 2077 | 68 62 41 16 |
Shadow of the Tomb Raider | 98 85 60 34 |
| 1080p High | 88 |
| 1080p Ultra | 71 |
| 1440p Ultra | 51 |
| 4K Ultra | 27 |
| Deviation | Low |
Benchmarks
| Time Spy | 10862 |
| Solar Bay | 40802 |
| Port Royal | 5617 |
| Fire Strike | 26347 |
| Night Raid | 104796 |
| Background Blur | 135.5 frames/s |
| Face Detection | 76.3 frames/s |
| Horizon Detection | 2.81 Gpix/sec |
| Edge Detection | 4.37 Gpix/sec |
| Gaussian Blur | 6.43 Gpix/sec |
| Feature Matching | 0.8 Gpix/sec |
| Stereo Matching | 417.1 Gpix/sec |
| Particle Physics | 17700.8 fps |
| API | OpenCL |
| G2D Mark | 742 |
| DirectX 11 | 70 fps |
| DirectX 12 | 64 fps |
| GPU Compute | 4952 Ops/s |
| Aztec Ruins (Normal) | 658.3 fps |
| Car Chase | 418.6 fps |
| Manhattan 3.1.1 (1440p) | 416.2 fps |
| T-Rex | 2398.5 fps |
| ALU 2 | 2637.8 fps |
| Driver Overhead 2 | 168.5 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 3208.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | |
| Build | Discrete | |
| Announced | October, 10, 2023 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Generation 12.7 | |
| Codename | DG2-512 | |
| Price | 179 | |
GPU
| GPU Frequency | 1700 MHz | |
| Boost GPU Frequency | 2000 MHz | |
| Shader Units | 3072 | |
| TMUs | 192 | |
| ROPs | 96 | |
| Ray Tracing Cores | 24 | |
| Tensor Cores | 384 | |
| L2 cache | 8000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 192 Gpix/sec | |
| Texture Fill Rate | 384 GTex/s | |
| FLOPS | 12.3 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 175 W | |
| Process | TSMC | |
| Process tech. | 6 nm | |
| Transistor Size | 406 mm² | |
| Transistor count | 21 billion | |
| Transistor density | 51.72 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2000 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 16000 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.0 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider