Intel Arc A770

- Brand: Intel
- Cores: 4096
- Form Factor: PC use
- Use case: Gaming
- Announced: October, 12, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Intel Arc A770Benchmarks
| Time Spy | 13558 |
| Solar Bay | 50936 |
| Port Royal | 7212 |
| Fire Strike | 34434 |
| Night Raid | 122639 |
| Background Blur | 175 frames/s |
| Face Detection | 98 frames/s |
| Horizon Detection | 3.63 Gpix/sec |
| Edge Detection | 5.51 Gpix/sec |
| Gaussian Blur | 8.51 Gpix/sec |
| Feature Matching | 0.89 Gpix/sec |
| Stereo Matching | 492.6 Gpix/sec |
| Particle Physics | 24819.2 fps |
| API | OpenCL |
| G2D Mark | 754 |
| DirectX 11 | 75 fps |
| DirectX 12 | 74 fps |
| GPU Compute | 5970 Ops/s |
| Aztec Ruins (Normal) | 792.8 fps |
| Car Chase | 539 fps |
| Manhattan 3.1.1 (1440p) | 517.9 fps |
| T-Rex | 2806.8 fps |
| ALU 2 | 3955.4 fps |
| Driver Overhead 2 | 181.4 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 4205.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | |
| Build | Discrete | |
| Announced | October, 12, 2022 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | Generation 12.7 | |
| Codename | DG2-512 | |
| Price | 329 | |
GPU
| GPU Frequency | 2100 MHz | |
| Boost GPU Frequency | 2400 MHz | |
| Shader Units | 4096 | |
| TMUs | 256 | |
| ROPs | 128 | |
| Ray Tracing Cores | 32 | |
| Tensor Cores | 512 | |
| L2 cache | 16000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 307 Gpix/sec | |
| Texture Fill Rate | 614 GTex/s | |
| FLOPS | 19.7 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 225 W | |
| Process | TSMC | |
| Process tech. | 6 nm | |
| Transistor Size | 406 mm² | |
| Transistor count | 21 billion | |
| Transistor density | 51.72 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2000 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 16000 MB/s | |
| Memory Size | 16 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)