Intel Iris Xe Graphics G7 (96EU)

Intel Iris Xe Graphics G7 (96EU)
  • Brand: Intel
  • Cores: 768
  • Form Factor: Laptop use
  • Use case: Universal
  • Announced: August, 15, 2020

Review

Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
NanoReview Score
Overall score by NanoReview

Benchmark Tests

Performance comparison across tasks for Intel Iris Xe Graphics G7 (96EU)

Games

FPS Table
Game title
1080p (High)
1080p (Ultra)
1440p (Ultra)
4K (Ultra)
Forza Horizon 5
21
10
n/a
n/a
The Witcher 3
13
10
n/a
n/a
Counter-Strike 2
20
11
9
n/a
Far Cry 6
14
11
n/a
n/a
Hogwarts Legacy
n/a
n/a
n/a
n/a
COD Modern Warfare 3
13
11
10
n/a
Ghost of Tsushima
10
n/a
n/a
n/a
Cyberpunk 2077
n/a
n/a
n/a
n/a
Shadow of the Tomb Raider
13
11
9
n/a
Avg FPS
1080p High13
1080p Ultra9
1440p Ultra-
4K Ultra-
DeviationLow

Benchmarks

CPU performance comparison across tasks
3DMark
Steel Nomad Lite Score
Intel Iris Xe Graphics G7 (96EU)
882
Time Spy1291
Fire Strike4470
Night Raid14228
GeekBench v6
GB6 Compute Score
Intel Iris Xe Graphics G7 (96EU)
17326
Background Blur34.5 frames/s
Face Detection27.4 frames/s
Horizon Detection0.75 Gpix/sec
Edge Detection1.11 Gpix/sec
Gaussian Blur0.39 Gpix/sec
Feature Matching0.18 Gpix/sec
Stereo Matching55.6 Gpix/sec
Particle Physics3061.7 fps
APIOpenCL

Tech Specs

Specs & test comparison

General Info

Manufacturer Intel
Build Integrated
Announced August, 15, 2020
Form Factor Laptop use
Use case Universal
Segment Entry-level
Architecture Generation 12.1
Codename Tiger Lake GT2

GPU

GPU Frequency 300 MHz
Boost GPU Frequency 950-1550 MHz
Shader Units 768
TMUs 48
ROPs 24
Execution Units 96
Ray Tracing Cores No
Tensor Cores No
L2 cache 1024 KB/core
Instructions per Clock 2 IPC

Performance

Pixel Fill Rate 23-37 Gpix/sec
Texture Fill Rate 46-74 GTex/s
FLOPS 1.5-2.4 TFLOPS

Process

Interface Ring Bus
TGP 15 W
Process Intel
Process tech. 10 nm
Transistor Size 146 mm²

Memory

Interface System Shared
ECC support No

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
Ray Tracing No
DLSS No

User Rating

3.7 out 5 Points (3 Votes)

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