Intel UHD Graphics (16 EU)

- Brand: Intel
- Cores: 128
- Form Factor: Laptop use
- Use case: Universal
- Announced: May, 10, 2021
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Intel UHD Graphics (16 EU)Benchmarks
| Time Spy | 306 |
| Fire Strike | 1119 |
| Night Raid | 4719 |
| Background Blur | 8.99 frames/s |
| Face Detection | 5.66 frames/s |
| Horizon Detection | 0.16 Gpix/sec |
| Edge Detection | 0.25 Gpix/sec |
| Gaussian Blur | 0.16 Gpix/sec |
| Feature Matching | 0.04 Gpix/sec |
| Stereo Matching | 10 Gpix/sec |
| Particle Physics | 567.5 fps |
| API | OpenCL |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | |
| Build | Integrated | |
| Announced | May, 10, 2021 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Entry-level | |
| Architecture | Generation 12.1 | |
| Codename | Tiger Lake Xe | |
GPU
| GPU Frequency | 350 MHz | |
| Boost GPU Frequency | 750-1550 MHz | |
| Shader Units | 128 | |
| TMUs | 8 | |
| ROPs | 4 | |
| Execution Units | 16 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 3-6 Gpix/sec | |
| Texture Fill Rate | 6-12 GTex/s | |
| FLOPS | 0.2-0.4 TFLOPS | |
Process
| Interface | Ring Bus | |
| TGP | 6-15 W | |
| Process | Intel | |
| Process tech. | 10 nm | |
Memory
| Interface | System Shared | |
API
| DirectX | 12 | |
| Vulkan | 1.2 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)