Intel UHD Graphics Xe G4 (48 EU)

- Brand: Intel
- Cores: 384
- Form Factor: Laptop use
- Use case: Universal
- Announced: August, 15, 2020
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Intel UHD Graphics Xe G4 (48 EU)Benchmarks
| Time Spy | 747 |
| Fire Strike | 2352 |
| Night Raid | 9998 |
| Background Blur | 18.4 frames/s |
| Face Detection | 10.7 frames/s |
| Horizon Detection | 0.3 Gpix/sec |
| Edge Detection | 0.47 Gpix/sec |
| Gaussian Blur | 0.3 Gpix/sec |
| Feature Matching | 0.1 Gpix/sec |
| Stereo Matching | 21.5 Gpix/sec |
| Particle Physics | 1269.5 fps |
| API | OpenCL |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Intel | |
| Build | Integrated | |
| Announced | August, 15, 2020 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Entry-level | |
| Architecture | Generation 12.1 | |
| Codename | Tiger Lake GT2 | |
GPU
| GPU Frequency | 400 MHz | |
| Boost GPU Frequency | 800-1400 MHz | |
| Shader Units | 384 | |
| TMUs | 24 | |
| ROPs | 12 | |
| Execution Units | 48 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 10-17 Gpix/sec | |
| Texture Fill Rate | 19-34 GTex/s | |
| FLOPS | 0.6-1.1 TFLOPS | |
Process
| Interface | Ring Bus | |
| TGP | 15 W | |
| Process | Intel | |
| Process tech. | 10 nm | |
| Transistor Size | 146 mm² | |
Memory
| Interface | System Shared | |
| ECC support | No | |
API
| DirectX | 12 | |
| Vulkan | 1.2 | |
| OpenGL | 4.6 | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)