Nvidia RTX 1000 Laptop (Ada)

- Brand: Nvidia
- Cores: 2560
- Form Factor: Laptop use
- Use case: Professional
- Announced: February, 26, 2024
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX 1000 Laptop (Ada)Benchmarks
| Background Blur | 123.8 frames/s |
| Face Detection | 74.4 frames/s |
| Horizon Detection | 2.88 Gpix/sec |
| Edge Detection | 3.76 Gpix/sec |
| Gaussian Blur | 3.68 Gpix/sec |
| Feature Matching | 0.97 Gpix/sec |
| Stereo Matching | 290 Gpix/sec |
| Particle Physics | 9455.5 fps |
| API | OpenCL |
| G2D Mark | 557 |
| DirectX 11 | 111 fps |
| DirectX 12 | 62 fps |
| GPU Compute | 5201 Ops/s |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | February, 26, 2024 | |
| Form Factor | Laptop use | |
| Use case | Professional | |
| Segment | Entry-level | |
| Architecture | Ada Lovelace | |
| Codename | AD107 | |
GPU
| Boost GPU Frequency | 1245-2360 MHz | |
| Shader Units | 2560 | |
| TMUs | 80 | |
| ROPs | 48 | |
| Execution Units | 20 | |
| Ray Tracing Cores | 20 | |
| Tensor Cores | 80 | |
| L1 cache | 128 KB/core | |
| L2 cache | 12000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 60-113 Gpix/sec | |
| Texture Fill Rate | 100-189 GTex/s | |
| FLOPS | 6.4-12.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 35-140 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Max temperature | 95 °C | |
| Transistor Size | 159 mm² | |
| Transistor count | 18.9 billion | |
| Transistor density | 118.87 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2000 MHz | |
| Bus | 96 bit | |
| ECC support | No | |
| Effective Memory Speed | 16000 MB/s | |
| Memory Size | 6 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)