Nvidia RTX 2000 Laptop (Ada)

- Brand: Nvidia
- Cores: 3072
- Form Factor: Laptop use
- Use case: Professional
- Announced: March, 21, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX 2000 Laptop (Ada)Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 104 64 53 35 |
The Witcher 3 | 114 90 63 33 |
Counter-Strike 2 | 165 121 85 41 |
Far Cry 6 | 86 75 58 30 |
Hogwarts Legacy | 59 50 35 16 |
COD Modern Warfare 3 | 71 64 44 28 |
Ghost of Tsushima | 56 44 32 16 |
Cyberpunk 2077 | 61 54 32 15 |
Shadow of the Tomb Raider | 100 90 59 33 |
| 1080p High | 91 |
| 1080p Ultra | 72 |
| 1440p Ultra | 51 |
| 4K Ultra | 27 |
| Deviation | High |
Benchmarks
| Time Spy | 7206 |
| Solar Bay | 33337 |
| Port Royal | 4564 |
| Fire Strike | 20253 |
| Night Raid | 79392 |
| Background Blur | 149.7 frames/s |
| Face Detection | 88.5 frames/s |
| Horizon Detection | 3.24 Gpix/sec |
| Edge Detection | 4.3 Gpix/sec |
| Gaussian Blur | 4.3 Gpix/sec |
| Feature Matching | 1.06 Gpix/sec |
| Stereo Matching | 278.2 Gpix/sec |
| Particle Physics | 9706.8 fps |
| API | OpenCL |
| G2D Mark | 605 |
| DirectX 11 | 129 fps |
| DirectX 12 | 67 fps |
| GPU Compute | 5669 Ops/s |
| Aztec Ruins (Normal) | 589.5 fps |
| Car Chase | 530.4 fps |
| Manhattan 3.1.1 (1440p) | 422.6 fps |
| T-Rex | 2255.8 fps |
| ALU 2 | 2711.3 fps |
| Driver Overhead 2 | 266.7 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 2908.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | March, 21, 2023 | |
| Form Factor | Laptop use | |
| Use case | Professional | |
| Segment | Mid-range | |
| Architecture | Ada Lovelace | |
| Codename | AD107 | |
GPU
| Boost GPU Frequency | 1245-2360 MHz | |
| Shader Units | 3072 | |
| TMUs | 96 | |
| ROPs | 48 | |
| Execution Units | 24 | |
| Ray Tracing Cores | 24 | |
| Tensor Cores | 96 | |
| L1 cache | 128 KB/core | |
| L2 cache | 32000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 60-113 Gpix/sec | |
| Texture Fill Rate | 120-227 GTex/s | |
| FLOPS | 7.6-14.5 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 35-140 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Max temperature | 95 °C | |
| Transistor Size | 159 mm² | |
| Transistor count | 18.9 billion | |
| Transistor density | 118.87 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2000 MHz | |
| Bus | 128 bit | |
| ECC support | No | |
| Effective Memory Speed | 16000 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider