Nvidia RTX 5000 Ada

- Brand: Nvidia
- Cores: 12800
- Form Factor: PC use
- Use case: Professional
- Announced: August, 9, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX 5000 AdaGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 187 128 117 91 |
The Witcher 3 | 208 175 127 69 |
Counter-Strike 2 | 280 209 156 84 |
Far Cry 6 | 154 143 123 76 |
Hogwarts Legacy | 129 106 85 45 |
COD Modern Warfare 3 | 168 164 123 81 |
Ghost of Tsushima | 118 98 85 48 |
Cyberpunk 2077 | 152 134 89 42 |
Shadow of the Tomb Raider | 244 219 171 93 |
| 1080p High | 182 |
| 1080p Ultra | 153 |
| 1440p Ultra | 120 |
| 4K Ultra | 70 |
| Deviation | High |
Benchmarks
| Time Spy | 13884 |
| Port Royal | 17795 |
| Fire Strike | 62027 |
| Background Blur | 286.6 frames/s |
| Face Detection | 220.4 frames/s |
| Horizon Detection | 9.93 Gpix/sec |
| Edge Detection | 13.7 Gpix/sec |
| Gaussian Blur | 18.9 Gpix/sec |
| Feature Matching | 2.2 Gpix/sec |
| Stereo Matching | 1580 Gpix/sec |
| Particle Physics | 41235.6 fps |
| API | OpenCL |
| G2D Mark | 980 |
| DirectX 11 | 279 fps |
| DirectX 12 | 104 fps |
| GPU Compute | 20352 Ops/s |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | August, 9, 2023 | |
| Form Factor | PC use | |
| Use case | Professional | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD102 | |
| Price | 4000 | |
GPU
| GPU Frequency | 1155 MHz | |
| Boost GPU Frequency | 2550 MHz | |
| Shader Units | 12800 | |
| TMUs | 400 | |
| ROPs | 176 | |
| Execution Units | 100 | |
| Ray Tracing Cores | 100 | |
| Tensor Cores | 400 | |
| L1 cache | 128 KB/core | |
| L2 cache | 72 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 449 Gpix/sec | |
| Texture Fill Rate | 1020 GTex/s | |
| FLOPS | 65.3 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 250 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 609 mm² | |
| Transistor count | 76 billion | |
| Transistor density | 124.79 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 32 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider