Nvidia RTX 5000 Laptop (Ada)

- Brand: Nvidia
- Cores: 9728
- Form Factor: Laptop use
- Use case: Professional
- Announced: March, 21, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX 5000 Laptop (Ada)Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 163 110 97 73 |
The Witcher 3 | 182 155 109 60 |
Counter-Strike 2 | 263 207 146 81 |
Far Cry 6 | 144 132 110 64 |
Hogwarts Legacy | 112 91 70 37 |
COD Modern Warfare 3 | 142 131 99 67 |
Ghost of Tsushima | 100 82 66 38 |
Cyberpunk 2077 | 121 107 72 32 |
Shadow of the Tomb Raider | 196 177 134 75 |
| 1080p High | 158 |
| 1080p Ultra | 132 |
| 1440p Ultra | 100 |
| 4K Ultra | 59 |
| Deviation | High |
Benchmarks
| Time Spy | 16159 |
| Solar Bay | 55196 |
| Port Royal | 10615 |
| Fire Strike | 37198 |
| Night Raid | 70978 |
| Background Blur | 224.2 frames/s |
| Face Detection | 156 frames/s |
| Horizon Detection | 6.84 Gpix/sec |
| Edge Detection | 9.15 Gpix/sec |
| Gaussian Blur | 10.6 Gpix/sec |
| Feature Matching | 1.48 Gpix/sec |
| Stereo Matching | 882.6 Gpix/sec |
| Particle Physics | 23725.9 fps |
| API | OpenCL |
| G2D Mark | 749 |
| DirectX 11 | 238 fps |
| DirectX 12 | 104 fps |
| GPU Compute | 9224 Ops/s |
| Aztec Ruins (Normal) | 856.7 fps |
| Car Chase | 880.6 fps |
| Manhattan 3.1.1 (1440p) | 792.5 fps |
| T-Rex | 3370.4 fps |
| ALU 2 | 6964.7 fps |
| Driver Overhead 2 | 287.9 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 6993 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | March, 21, 2023 | |
| Form Factor | Laptop use | |
| Use case | Professional | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD103 | |
GPU
| Boost GPU Frequency | 1460-2190 MHz | |
| Shader Units | 9728 | |
| TMUs | 304 | |
| ROPs | 112 | |
| Execution Units | 76 | |
| Ray Tracing Cores | 76 | |
| Tensor Cores | 304 | |
| L1 cache | 128 KB/core | |
| L2 cache | 64 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 164-245 Gpix/sec | |
| Texture Fill Rate | 444-666 GTex/s | |
| FLOPS | 28.4-42.6 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 80-175 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Max temperature | 95 °C | |
| Transistor Size | 379 mm² | |
| Transistor count | 45.9 billion | |
| Transistor density | 121.11 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 256 bit | |
| ECC support | Yes | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 16 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider