Nvidia RTX 6000 Ada

- Brand: Nvidia
- Cores: 18176
- Form Factor: PC use
- Use case: Professional
- Announced: December, 3, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX 6000 AdaGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 235 169 153 126 |
The Witcher 3 | 248 215 152 80 |
Counter-Strike 2 | 313 227 173 84 |
Far Cry 6 | 175 164 145 92 |
Hogwarts Legacy | 161 133 108 60 |
COD Modern Warfare 3 | 215 208 167 115 |
Ghost of Tsushima | 147 126 109 68 |
Cyberpunk 2077 | 200 179 120 57 |
Shadow of the Tomb Raider | 283 266 200 108 |
| 1080p High | 220 |
| 1080p Ultra | 187 |
| 1440p Ultra | 147 |
| 4K Ultra | 88 |
| Deviation | High |
Benchmarks
| Time Spy | 25950 |
| Solar Bay | 140262 |
| Port Royal | 19521 |
| Fire Strike | 53578 |
| Night Raid | 187162 |
| Background Blur | 618.3 frames/s |
| Face Detection | 399.9 frames/s |
| Horizon Detection | 15.1 Gpix/sec |
| Edge Detection | 22.1 Gpix/sec |
| Gaussian Blur | 26.3 Gpix/sec |
| Feature Matching | 2.33 Gpix/sec |
| Stereo Matching | 2210 Gpix/sec |
| Particle Physics | 53494.5 fps |
| API | OpenCL |
| G2D Mark | 971 |
| DirectX 11 | 278 fps |
| DirectX 12 | 102 fps |
| GPU Compute | 23249 Ops/s |
| Aztec Ruins (Normal) | 770.7 fps |
| Car Chase | 1010.6 fps |
| Manhattan 3.1.1 (1440p) | 1007.2 fps |
| T-Rex | 2335.4 fps |
| ALU 2 | 10509.2 fps |
| Driver Overhead 2 | 202.9 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 10030.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | December, 3, 2022 | |
| Form Factor | PC use | |
| Use case | Professional | |
| Segment | High-end | |
| Architecture | Ada Lovelace | |
| Codename | AD102 | |
| Price | 6800 | |
GPU
| GPU Frequency | 915 MHz | |
| Boost GPU Frequency | 2505 MHz | |
| Shader Units | 18176 | |
| TMUs | 568 | |
| ROPs | 192 | |
| Execution Units | 142 | |
| Ray Tracing Cores | 142 | |
| Tensor Cores | 568 | |
| L1 cache | 128 KB/core | |
| L2 cache | 96 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 481 Gpix/sec | |
| Texture Fill Rate | 1423 GTex/s | |
| FLOPS | 91.1 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 300 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 609 mm² | |
| Transistor count | 76 billion | |
| Transistor density | 124.79 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2500 MHz | |
| Bus | 384 bit | |
| ECC support | No | |
| Effective Memory Speed | 20000 MB/s | |
| Memory Size | 48 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| CUDA | 8.9 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | DLSS 3 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider