Nvidia RTX Pro 6000 Blackwell

- Brand: Nvidia
- Cores: 24064
- Form Factor: PC use
- Use case: Professional
- Announced: March, 18, 2026
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for Nvidia RTX Pro 6000 BlackwellGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 314 230 220 169 |
The Witcher 3 | 331 304 214 118 |
Counter-Strike 2 | 353 259 200 96 |
Far Cry 6 | 223 198 184 116 |
Hogwarts Legacy | 230 192 151 90 |
COD Modern Warfare 3 | 315 301 253 175 |
Ghost of Tsushima | 206 172 165 107 |
Cyberpunk 2077 | 247 221 154 73 |
Shadow of the Tomb Raider | 319 303 234 121 |
| 1080p High | 282 |
| 1080p Ultra | 242 |
| 1440p Ultra | 197 |
| 4K Ultra | 118 |
| Deviation | High |
Benchmarks
| Time Spy | 42437 |
| Solar Bay | 258808 |
| Port Royal | 39952 |
| Fire Strike | 72183 |
| Night Raid | 216213 |
| Background Blur | 366.1 frames/s |
| Face Detection | 248 frames/s |
| Horizon Detection | 23.3 Gpix/sec |
| Edge Detection | 35.2 Gpix/sec |
| Gaussian Blur | 45 Gpix/sec |
| Feature Matching | 2.47 Gpix/sec |
| Stereo Matching | 3040 Gpix/sec |
| Particle Physics | 42574.6 fps |
| API | OpenCL |
| G2D Mark | 1375 |
| DirectX 11 | 338 fps |
| DirectX 12 | 153 fps |
| GPU Compute | 26895 Ops/s |
| Image Classification (SP) | 16903 |
| Image Segmentation (HP) | 48518 |
| Horizon Detection | 54618 |
| Face Detection (HP) | 103224 |
| Pose Estimation (Q) | 338587 |
| Text Classification (SP) | 3894 |
| Machine Translation (HP) | 7291 |
| Object Detection (SP) | 26498 |
| Depth Estimation (Q) | 90853 |
| Style Transfer (SP) | 635289 |
| Framework | ONNX |
| Backend | DirectML |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Nvidia | |
| Build | Discrete | |
| Announced | March, 18, 2026 | |
| Form Factor | PC use | |
| Use case | Professional | |
| Segment | High-end | |
| Architecture | Blackwell 2.0 | |
| Codename | GB202-300-A1 | |
GPU
| GPU Frequency | 1590 MHz | |
| Boost GPU Frequency | 2617 MHz | |
| Shader Units | 24064 | |
| TMUs | 752 | |
| ROPs | 190 | |
| Execution Units | 188 | |
| Ray Tracing Cores | 188 | |
| Tensor Cores | 752 | |
| L1 cache | 128 KB/core | |
| L2 cache | 128 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 497 Gpix/sec | |
| Texture Fill Rate | 1968 GTex/s | |
| FLOPS | 126 TFLOPS | |
Process
| Interface | PCIe 5.0 x16 | |
| TGP | 600 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 750 mm² | |
| Transistor count | 92.2 billion | |
| Transistor density | 122.93 MTr/mm² | |
Memory
| Interface | GDDR7 | |
| Memory Frequency | 1750 MHz | |
| Bus | 512 bit | |
| ECC support | Yes | |
| Effective Memory Speed | 28000 MB/s | |
| Memory Size | 96 GB | |
Max Throughput
API
| DirectX | 12.2 | |
| Vulkan | 1.4 | |
| OpenGL | 4.6 | |
| CUDA | 12 | |
| DisplayPort | 2.1b | |
| Ray Tracing | Yes | |
| DLSS | DLSS 4 | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider