AMD Radeon 610M

- Brand: AMD
- Cores: 128
- Form Factor: Laptop use
- Use case: Universal
- Announced: October, 1, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon 610MBenchmarks
| Time Spy | 522 |
| Solar Bay | 2152 |
| Port Royal | 308 |
| Fire Strike | 1805 |
| Night Raid | 7584 |
| Background Blur | 12 frames/s |
| Face Detection | 6.42 frames/s |
| Horizon Detection | 0.16 Gpix/sec |
| Edge Detection | 0.23 Gpix/sec |
| Gaussian Blur | 0.16 Gpix/sec |
| Feature Matching | 0.07 Gpix/sec |
| Stereo Matching | 18.2 Gpix/sec |
| Particle Physics | 828.6 fps |
| API | OpenCL |
| G2D Mark | 526 |
| DirectX 11 | 16 fps |
| DirectX 12 | 6 fps |
| GPU Compute | 702 Ops/s |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Integrated | |
| Announced | October, 1, 2022 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Entry-level | |
| Architecture | RDNA 2.0 | |
| Codename | Mendocino | |
GPU
| GPU Frequency | 400 MHz | |
| Boost GPU Frequency | 1900-2200 MHz | |
| Shader Units | 128 | |
| TMUs | 8 | |
| ROPs | 4 | |
| Execution Units | 2 | |
| Ray Tracing Cores | 2 | |
| L1 cache | 128 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 8-9 Gpix/sec | |
| Texture Fill Rate | 15-18 GTex/s | |
| FLOPS | 0.5-0.6 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 15 W | |
| Process | TSMC | |
| Process tech. | 6 nm | |
| Transistor Size | 122 mm² | |
| Transistor count | 3.4 billion | |
| Transistor density | 27.87 MTr/mm² | |
Memory
| Interface | System Shared | |
| ECC support | No | |
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)