AMD Radeon 760M

- Brand: AMD
- Cores: 512
- Form Factor: Laptop use
- Use case: Universal
- Announced: January, 4, 2023
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon 760MGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 44 21 18 9 |
The Witcher 3 | 21 17 10 n/a |
Counter-Strike 2 | 40 25 18 9 |
Far Cry 6 | 33 25 17 9 |
Hogwarts Legacy | 18 13 10 n/a |
COD Modern Warfare 3 | 30 28 17 11 |
Ghost of Tsushima | 18 11 10 n/a |
Cyberpunk 2077 | 19 16 9 n/a |
Shadow of the Tomb Raider | 27 23 13 n/a |
| 1080p High | 28 |
| 1080p Ultra | 20 |
| 1440p Ultra | 14 |
| 4K Ultra | - |
| Deviation | Medium |
Benchmarks
| Time Spy | 2414 |
| Solar Bay | 9608 |
| Port Royal | 970 |
| Fire Strike | 7232 |
| Night Raid | 28004 |
| Background Blur | 57.8 frames/s |
| Face Detection | 28.7 frames/s |
| Horizon Detection | 0.8 Gpix/sec |
| Edge Detection | 1 Gpix/sec |
| Gaussian Blur | 0.82 Gpix/sec |
| Feature Matching | 0.29 Gpix/sec |
| Stereo Matching | 85.4 Gpix/sec |
| Particle Physics | 2844.5 fps |
| API | OpenCL |
| G2D Mark | 900 |
| DirectX 11 | 56 fps |
| DirectX 12 | 26 fps |
| GPU Compute | 3005 Ops/s |
| Aztec Ruins (Normal) | 125.5 fps |
| Car Chase | 132.4 fps |
| Manhattan 3.1.1 (1440p) | 106.9 fps |
| T-Rex | 463 fps |
| API | OpenGL |
| OS | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Integrated | |
| Announced | January, 4, 2023 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Entry-level | |
| Architecture | RDNA 3.0 | |
| Codename | Phoenix | |
GPU
| GPU Frequency | 800 MHz | |
| Boost GPU Frequency | 2600-2800 MHz | |
| Shader Units | 512 | |
| TMUs | 32 | |
| ROPs | 16 | |
| Execution Units | 8 | |
| Ray Tracing Cores | 6 | |
| L1 cache | 128 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 42-45 Gpix/sec | |
| Texture Fill Rate | 83-90 GTex/s | |
| FLOPS | 2.7-2.9 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 15 W | |
| Process | TSMC | |
| Process tech. | 4 nm | |
| Transistor Size | 178 mm² | |
| Transistor count | 25.4 billion | |
| Transistor density | 142.7 MTr/mm² | |
Memory
| Interface | System Shared | |
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.1 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider