AMD Radeon 890M

- Brand: AMD
- Cores: 1024
- Form Factor: Laptop use
- Use case: Universal
- Announced: June, 3, 2024
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon 890MGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 58 31 27 14 |
The Witcher 3 | 36 28 15 n/a |
Counter-Strike 2 | 53 34 24 10 |
Far Cry 6 | 46 36 23 12 |
Hogwarts Legacy | 25 19 15 n/a |
COD Modern Warfare 3 | 40 34 22 15 |
Ghost of Tsushima | 24 19 12 n/a |
Cyberpunk 2077 | 26 21 11 n/a |
Shadow of the Tomb Raider | 42 37 25 12 |
| 1080p High | 39 |
| 1080p Ultra | 29 |
| 1440p Ultra | 19 |
| 4K Ultra | 10 |
| Deviation | Low |
Benchmarks
| Time Spy | 3373 |
| Solar Bay | 14769 |
| Port Royal | 1820 |
| Fire Strike | 9007 |
| Night Raid | 39135 |
| Background Blur | 98.6 frames/s |
| Face Detection | 42 frames/s |
| Horizon Detection | 1.25 Gpix/sec |
| Edge Detection | 1.6 Gpix/sec |
| Gaussian Blur | 1.69 Gpix/sec |
| Feature Matching | 0.55 Gpix/sec |
| Stereo Matching | 214.8 Gpix/sec |
| Particle Physics | 7757.7 fps |
| API | OpenCL |
| G2D Mark | 1006 |
| DirectX 11 | 77 fps |
| DirectX 12 | 37 fps |
| GPU Compute | 4421 Ops/s |
| Aztec Ruins (Normal) | 197.2 fps |
| Car Chase | 229.7 fps |
| Manhattan 3.1.1 (1440p) | 189.7 fps |
| T-Rex | 754.1 fps |
| ALU 2 | 906.4 fps |
| Driver Overhead 2 | 251.3 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 1577.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Integrated | |
| Announced | June, 3, 2024 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Mid-range | |
| Architecture | RDNA 3+ | |
| Codename | Strix Point | |
GPU
| GPU Frequency | 800 MHz | |
| Boost GPU Frequency | 2900 MHz | |
| Shader Units | 1024 | |
| TMUs | 64 | |
| ROPs | 40 | |
| Execution Units | 16 | |
| Ray Tracing Cores | 16 | |
| L1 cache | 128 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 116 Gpix/sec | |
| Texture Fill Rate | 186 GTex/s | |
| FLOPS | 5.9 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 15 W | |
| Process | TSMC | |
| Process tech. | 4 nm | |
| Max temperature | 100 °C | |
| Transistor Size | 178 mm² | |
| Transistor count | 25.4 billion | |
| Transistor density | 142.7 MTr/mm² | |
Memory
| Interface | System Shared | |
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.1 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider