AMD Radeon RX 560

- Brand: AMD
- Cores: 1024
- Form Factor: PC use
- Use case: Gaming
- Announced: April, 18, 2017
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 560Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 34 17 15 n/a |
The Witcher 3 | 15 15 9 n/a |
Counter-Strike 2 | 33 19 15 n/a |
Far Cry 6 | 28 19 13 n/a |
Hogwarts Legacy | 13 11 n/a n/a |
COD Modern Warfare 3 | 26 22 17 9 |
Ghost of Tsushima | 13 9 n/a n/a |
Cyberpunk 2077 | 12 10 n/a n/a |
Shadow of the Tomb Raider | 23 19 13 n/a |
| 1080p High | 22 |
| 1080p Ultra | 16 |
| 1440p Ultra | 11 |
| 4K Ultra | - |
| Deviation | Low |
Benchmarks
| Time Spy | 1857 |
| Fire Strike | 6495 |
| Night Raid | 25510 |
| Background Blur | 34 frames/s |
| Face Detection | 17.6 frames/s |
| Horizon Detection | 0.69 Gpix/sec |
| Edge Detection | 1.43 Gpix/sec |
| Gaussian Blur | 1.15 Gpix/sec |
| Feature Matching | 0.2 Gpix/sec |
| Stereo Matching | 65.5 Gpix/sec |
| Particle Physics | 2232.5 fps |
| API | OpenCL |
| G2D Mark | 487 |
| DirectX 11 | 24 fps |
| DirectX 12 | 20 fps |
| GPU Compute | 1449 Ops/s |
| Aztec Ruins (Normal) | 144.3 fps |
| API | Vulkan |
| OS | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | April, 18, 2017 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | GCN 4.0 | |
| Codename | Polaris 21 | |
| Price | 99 | |
GPU
| GPU Frequency | 1175 MHz | |
| Boost GPU Frequency | 1275 MHz | |
| Shader Units | 1024 | |
| TMUs | 64 | |
| ROPs | 16 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| L1 cache | 16 KB/core | |
| L2 cache | 1024 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 20 Gpix/sec | |
| Texture Fill Rate | 82 GTex/s | |
| FLOPS | 2.6 TFLOPS | |
Process
| Interface | PCIe 3.0 x8 | |
| TGP | 75 W | |
| Process | GlobalFoundries | |
| Process tech. | 14 nm | |
| Transistor Size | 123 mm² | |
| Transistor count | 3 billion | |
| Transistor density | 24.39 MTr/mm² | |
Memory
| Interface | GDDR5 | |
| Memory Frequency | 1750 MHz | |
| Bus | 128 bit | |
| ECC support | No | |
| Effective Memory Speed | 7000 MB/s | |
| Memory Size | 4 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider