AMD Radeon RX 5600 XT

- Brand: AMD
- Cores: 2304
- Form Factor: PC use
- Use case: Gaming
- Announced: January, 21, 2020
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 5600 XTGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 112 59 47 28 |
The Witcher 3 | 94 75 49 29 |
Counter-Strike 2 | 158 108 73 35 |
Far Cry 6 | 90 73 55 26 |
Hogwarts Legacy | 53 43 31 17 |
COD Modern Warfare 3 | 76 67 45 29 |
Ghost of Tsushima | 61 44 34 15 |
Cyberpunk 2077 | 55 51 28 13 |
Shadow of the Tomb Raider | 103 88 57 29 |
| 1080p High | 89 |
| 1080p Ultra | 68 |
| 1440p Ultra | 47 |
| 4K Ultra | 25 |
| Deviation | Low |
Benchmarks
| Time Spy | 7633 |
| Fire Strike | 22310 |
| Night Raid | 86630 |
| Background Blur | 123.2 frames/s |
| Face Detection | 71.4 frames/s |
| Horizon Detection | 2.85 Gpix/sec |
| Edge Detection | 4.1 Gpix/sec |
| Gaussian Blur | 3.48 Gpix/sec |
| Feature Matching | 0.62 Gpix/sec |
| Stereo Matching | 253.9 Gpix/sec |
| Particle Physics | 7670.6 fps |
| API | OpenCL |
| G2D Mark | 870 |
| DirectX 11 | 96 fps |
| DirectX 12 | 52 fps |
| GPU Compute | 6338 Ops/s |
| Aztec Ruins (Normal) | 533 fps |
| Car Chase | 465.4 fps |
| Manhattan 3.1.1 (1440p) | 387.4 fps |
| T-Rex | 1882.8 fps |
| ALU 2 | 2438.2 fps |
| Driver Overhead 2 | 198.3 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 2278.9 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | January, 21, 2020 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | RDNA 1.0 | |
| Codename | Navi 10 | |
| Price | 279 | |
GPU
| GPU Frequency | 1130 MHz | |
| Boost GPU Frequency | 1560 MHz | |
| Shader Units | 2304 | |
| TMUs | 144 | |
| ROPs | 64 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| L2 cache | 3000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 100 Gpix/sec | |
| Texture Fill Rate | 225 GTex/s | |
| FLOPS | 7.2 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 150 W | |
| Process | TSMC | |
| Process tech. | 7 nm | |
| Transistor Size | 251 mm² | |
| Transistor count | 10 billion | |
| Transistor density | 39.84 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 1500 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 12000 MB/s | |
| Memory Size | 6 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider