AMD Radeon RX 590

- Brand: AMD
- Cores: 2304
- Form Factor: PC use
- Use case: Gaming
- Announced: November, 15, 2018
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 590Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 79 42 33 19 |
The Witcher 3 | 54 47 26 15 |
Counter-Strike 2 | 93 64 42 20 |
Far Cry 6 | 62 50 39 20 |
Hogwarts Legacy | 36 29 20 10 |
COD Modern Warfare 3 | 50 42 29 17 |
Ghost of Tsushima | 36 25 17 10 |
Cyberpunk 2077 | 34 30 15 n/a |
Shadow of the Tomb Raider | 67 55 34 17 |
| 1080p High | 57 |
| 1080p Ultra | 43 |
| 1440p Ultra | 28 |
| 4K Ultra | 15 |
| Deviation | Low |
Benchmarks
| Time Spy | 4778 |
| Fire Strike | 16524 |
| Night Raid | 62059 |
| Background Blur | 69 frames/s |
| Face Detection | 38.2 frames/s |
| Horizon Detection | 1.75 Gpix/sec |
| Edge Detection | 3.31 Gpix/sec |
| Gaussian Blur | 3.31 Gpix/sec |
| Feature Matching | 0.38 Gpix/sec |
| Stereo Matching | 180.5 Gpix/sec |
| Particle Physics | 6238 fps |
| API | OpenCL |
| G2D Mark | 788 |
| DirectX 11 | 65 fps |
| DirectX 12 | 46 fps |
| GPU Compute | 3900 Ops/s |
| Aztec Ruins (Normal) | 345.4 fps |
| Car Chase | 328.1 fps |
| Manhattan 3.1.1 (1440p) | 275.6 fps |
| T-Rex | 1275.2 fps |
| ALU 2 | 1417.7 fps |
| Driver Overhead 2 | 266.8 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 1012.6 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | November, 15, 2018 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | GCN 4.0 | |
| Codename | Polaris 30 | |
| Price | 279 | |
GPU
| GPU Frequency | 1469 MHz | |
| Boost GPU Frequency | 1545 MHz | |
| Shader Units | 2304 | |
| TMUs | 144 | |
| ROPs | 32 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| L1 cache | 16 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 49 Gpix/sec | |
| Texture Fill Rate | 222 GTex/s | |
| FLOPS | 7.1 TFLOPS | |
Process
| Interface | PCIe 3.0 x16 | |
| TGP | 175 W | |
| Process | GlobalFoundries | |
| Process tech. | 12 nm | |
| Transistor Size | 232 mm² | |
| Transistor count | 5 billion | |
| Transistor density | 21.55 MTr/mm² | |
Memory
| Interface | GDDR5 | |
| Memory Frequency | 2000 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 8000 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider