AMD Radeon RX 6600

- Brand: AMD
- Cores: 1792
- Form Factor: PC use
- Use case: Gaming
- Announced: October, 13, 2021
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 6600Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 140 81 66 45 |
The Witcher 3 | 125 108 74 38 |
Counter-Strike 2 | 202 142 96 52 |
Far Cry 6 | 110 98 73 42 |
Hogwarts Legacy | 76 62 47 22 |
COD Modern Warfare 3 | 103 95 66 42 |
Ghost of Tsushima | 80 63 45 23 |
Cyberpunk 2077 | 80 71 42 18 |
Shadow of the Tomb Raider | 137 118 85 39 |
| 1080p High | 117 |
| 1080p Ultra | 93 |
| 1440p Ultra | 66 |
| 4K Ultra | 36 |
| Deviation | Low |
Benchmarks
| Time Spy | 10423 |
| Solar Bay | 44973 |
| Port Royal | 5820 |
| Fire Strike | 26478 |
| Night Raid | 98514 |
| Background Blur | 104.1 frames/s |
| Face Detection | 79.7 frames/s |
| Horizon Detection | 2.05 Gpix/sec |
| Edge Detection | 2.61 Gpix/sec |
| Gaussian Blur | 2.59 Gpix/sec |
| Feature Matching | 0.64 Gpix/sec |
| Stereo Matching | 257.8 Gpix/sec |
| Particle Physics | 7635.3 fps |
| API | OpenCL |
| G2D Mark | 881 |
| DirectX 11 | 152 fps |
| DirectX 12 | 51 fps |
| GPU Compute | 6706 Ops/s |
| Aztec Ruins (Normal) | 567.8 fps |
| Manhattan 3.1.1 (1440p) | 427.9 fps |
| T-Rex | 1906.1 fps |
| ALU 2 | 2284.3 fps |
| Driver Overhead 2 | 600 fps |
| API | Metal |
| OS | OS X |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | October, 13, 2021 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | Mid-range | |
| Architecture | RDNA 2.0 | |
| Codename | Navi 23 | |
| Price | 329 | |
GPU
| GPU Frequency | 1626 MHz | |
| Boost GPU Frequency | 2491 MHz | |
| Shader Units | 1792 | |
| TMUs | 112 | |
| ROPs | 64 | |
| Ray Tracing Cores | 28 | |
| Tensor Cores | No | |
| L1 cache | 128 KB/core | |
| L2 cache | 2000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 159 Gpix/sec | |
| Texture Fill Rate | 279 GTex/s | |
| FLOPS | 8.9 TFLOPS | |
Process
| Interface | PCIe 4.0 x8 | |
| TGP | 132 W | |
| Process | TSMC | |
| Process tech. | 7 nm | |
| Transistor Size | 237 mm² | |
| Transistor count | 11 billion | |
| Transistor density | 46.41 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 1750 MHz | |
| Bus | 128 bit | |
| ECC support | No | |
| Effective Memory Speed | 14000 MB/s | |
| Memory Size | 8 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider