AMD Radeon RX 6750 XT

- Brand: AMD
- Cores: 2560
- Form Factor: PC use
- Use case: Gaming
- Announced: March, 3, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 6750 XTGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 157 99 80 57 |
The Witcher 3 | 151 130 89 46 |
Counter-Strike 2 | 233 161 117 64 |
Far Cry 6 | 125 111 90 54 |
Hogwarts Legacy | 89 75 58 29 |
COD Modern Warfare 3 | 124 118 79 51 |
Ghost of Tsushima | 93 76 59 36 |
Cyberpunk 2077 | 96 82 52 24 |
Shadow of the Tomb Raider | 157 145 102 51 |
| 1080p High | 136 |
| 1080p Ultra | 111 |
| 1440p Ultra | 81 |
| 4K Ultra | 46 |
| Deviation | Low |
Benchmarks
| Time Spy | 13546 |
| Solar Bay | 52709 |
| Port Royal | 6659 |
| Fire Strike | 37734 |
| Night Raid | 133561 |
| Background Blur | 229.3 frames/s |
| Face Detection | 155.2 frames/s |
| Horizon Detection | 3.72 Gpix/sec |
| Edge Detection | 5.9 Gpix/sec |
| Gaussian Blur | 4.51 Gpix/sec |
| Feature Matching | 1.05 Gpix/sec |
| Stereo Matching | 486.3 Gpix/sec |
| Particle Physics | 14431.3 fps |
| API | OpenCL |
| G2D Mark | 968 |
| DirectX 11 | 181 fps |
| DirectX 12 | 80 fps |
| GPU Compute | 10162 Ops/s |
| Aztec Ruins (Normal) | 960.3 fps |
| API | Vulkan |
| OS | Windows |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | March, 3, 2022 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | RDNA 2.0 | |
| Codename | Navi 22 | |
| Price | 549 | |
GPU
| GPU Frequency | 2150 MHz | |
| Boost GPU Frequency | 2600 MHz | |
| Shader Units | 2560 | |
| TMUs | 160 | |
| ROPs | 64 | |
| Ray Tracing Cores | 40 | |
| L1 cache | 128 KB/core | |
| L2 cache | 3000 KB/core | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 166 Gpix/sec | |
| Texture Fill Rate | 416 GTex/s | |
| FLOPS | 13.3 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 250 W | |
| Process | TSMC | |
| Process tech. | 7 nm | |
| Transistor Size | 335 mm² | |
| Transistor count | 17 billion | |
| Transistor density | 50.75 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 192 bit | |
| ECC support | No | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 12 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 1.4a | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider