AMD Radeon RX 7900 GRE

- Brand: AMD
- Cores: 5120
- Form Factor: PC use
- Use case: Gaming
- Announced: n/a
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 7900 GREGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 220 144 126 92 |
The Witcher 3 | 226 194 144 75 |
Counter-Strike 2 | 302 218 154 81 |
Far Cry 6 | 178 158 141 88 |
Hogwarts Legacy | 133 109 87 50 |
COD Modern Warfare 3 | 199 189 141 95 |
Ghost of Tsushima | 135 116 99 63 |
Cyberpunk 2077 | 155 137 95 44 |
Shadow of the Tomb Raider | 236 225 168 89 |
| 1080p High | 198 |
| 1080p Ultra | 166 |
| 1440p Ultra | 128 |
| 4K Ultra | 75 |
| Deviation | Low |
Benchmarks
| Time Spy | 22504 |
| Solar Bay | 89271 |
| Port Royal | 12400 |
| Fire Strike | 56290 |
| Night Raid | 166170 |
| Background Blur | 352.4 frames/s |
| Face Detection | 229 frames/s |
| Horizon Detection | 6.42 Gpix/sec |
| Edge Detection | 8.86 Gpix/sec |
| Gaussian Blur | 7.89 Gpix/sec |
| Feature Matching | 1.5 Gpix/sec |
| Stereo Matching | 662.8 Gpix/sec |
| Particle Physics | 24012 fps |
| API | OpenCL |
| G2D Mark | 1161 |
| DirectX 11 | 301 fps |
| DirectX 12 | 104 fps |
| GPU Compute | 15279 Ops/s |
| Aztec Ruins (Normal) | 1464.9 fps |
| Car Chase | 1386.5 fps |
| Manhattan 3.1.1 (1440p) | 1048.6 fps |
| T-Rex | 4513.8 fps |
| ALU 2 | 8242.3 fps |
| Driver Overhead 2 | 294.3 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 6574.7 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | RDNA 3.0 | |
| Codename | Navi 31 | |
| Price | 649 | |
GPU
| GPU Frequency | 1287 MHz | |
| Boost GPU Frequency | 2245 MHz | |
| Shader Units | 5120 | |
| TMUs | 320 | |
| ROPs | 160 | |
| Ray Tracing Cores | 80 | |
| L1 cache | 256 KB/core | |
| L2 cache | 6000 KB/core | |
| Instructions per Clock | 4 IPC | |
Performance
| Pixel Fill Rate | 359 Gpix/sec | |
| Texture Fill Rate | 718 GTex/s | |
| FLOPS | 46 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 260 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 529 mm² | |
| Transistor count | 57 billion | |
| Transistor density | 107.75 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2250 MHz | |
| Bus | 256 bit | |
| ECC support | No | |
| Effective Memory Speed | 18000 MB/s | |
| Memory Size | 16 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.1 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider