AMD Radeon RX 7900 XTX

- Brand: AMD
- Cores: 6144
- Form Factor: PC use
- Use case: Gaming
- Announced: November, 3, 2022
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX 7900 XTXGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 253 180 159 120 |
The Witcher 3 | 270 255 184 93 |
Counter-Strike 2 | 324 232 169 87 |
Far Cry 6 | 209 187 168 106 |
Hogwarts Legacy | 171 143 110 63 |
COD Modern Warfare 3 | 256 254 188 132 |
Ghost of Tsushima | 170 142 124 79 |
Cyberpunk 2077 | 206 180 126 59 |
Shadow of the Tomb Raider | 293 275 207 113 |
| 1080p High | 239 |
| 1080p Ultra | 205 |
| 1440p Ultra | 159 |
| 4K Ultra | 95 |
| Deviation | Low |
Benchmarks
| Time Spy | 30610 |
| Solar Bay | 121915 |
| Port Royal | 16607 |
| Fire Strike | 73014 |
| Night Raid | 182333 |
| Background Blur | 423.9 frames/s |
| Face Detection | 270.8 frames/s |
| Horizon Detection | 9.23 Gpix/sec |
| Edge Detection | 13.7 Gpix/sec |
| Gaussian Blur | 11.1 Gpix/sec |
| Feature Matching | 1.74 Gpix/sec |
| Stereo Matching | 871 Gpix/sec |
| Particle Physics | 29891.2 fps |
| API | OpenCL |
| G2D Mark | 1252 |
| DirectX 11 | 357 fps |
| DirectX 12 | 128 fps |
| GPU Compute | 18188 Ops/s |
| Aztec Ruins (Normal) | 1822 fps |
| Car Chase | 1721.5 fps |
| Manhattan 3.1.1 (1440p) | 1382 fps |
| T-Rex | 5784.5 fps |
| ALU 2 | 10100.5 fps |
| Driver Overhead 2 | 326.5 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 8087.1 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Discrete | |
| Announced | November, 3, 2022 | |
| Form Factor | PC use | |
| Use case | Gaming | |
| Segment | High-end | |
| Architecture | RDNA 3.0 | |
| Codename | Navi 31 | |
| Price | 999 | |
GPU
| GPU Frequency | 1929 MHz | |
| Boost GPU Frequency | 2498 MHz | |
| Shader Units | 6144 | |
| TMUs | 384 | |
| ROPs | 192 | |
| Ray Tracing Cores | 96 | |
| L1 cache | 256 KB/core | |
| L2 cache | 6000 KB/core | |
| Instructions per Clock | 4 IPC | |
Performance
| Pixel Fill Rate | 480 Gpix/sec | |
| Texture Fill Rate | 959 GTex/s | |
| FLOPS | 61.4 TFLOPS | |
Process
| Interface | PCIe 4.0 x16 | |
| TGP | 355 W | |
| Process | TSMC | |
| Process tech. | 5 nm | |
| Transistor Size | 529 mm² | |
| Transistor count | 57 billion | |
| Transistor density | 107.75 MTr/mm² | |
Memory
| Interface | GDDR6 | |
| Memory Frequency | 2500 MHz | |
| Bus | 384 bit | |
| ECC support | No | |
| Effective Memory Speed | 20000 MB/s | |
| Memory Size | 24 GB | |
Max Throughput
API
| DirectX | 12 | |
| Vulkan | 1.3 | |
| OpenGL | 4.6 | |
| DisplayPort | 2.1 | |
| Ray Tracing | Yes | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider