AMD Radeon RX Vega 6

- Brand: AMD
- Cores: 384
- Form Factor: Laptop use
- Use case: Universal
- Announced: February, 1, 2018
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Benchmark Tests
Performance comparison across tasks for AMD Radeon RX Vega 6Games
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) |
Forza Horizon 5 | 16 n/a n/a n/a |
The Witcher 3 | n/a n/a n/a n/a |
Counter-Strike 2 | 20 15 11 n/a |
Far Cry 6 | 12 10 n/a n/a |
COD Modern Warfare 3 | 17 11 11 n/a |
Ghost of Tsushima | 10 n/a n/a n/a |
Shadow of the Tomb Raider | 11 11 n/a n/a |
Hogwarts Legacy | n/a n/a n/a n/a |
Cyberpunk 2077 | n/a n/a n/a n/a |
| 1080p High | 12 |
| 1080p Ultra | 9 |
| 1440p Ultra | - |
| 4K Ultra | - |
| Deviation | Medium |
Benchmarks
| Time Spy | 835 |
| Fire Strike | 2692 |
| Night Raid | 11031 |
| Background Blur | 17.6 frames/s |
| Face Detection | 9.06 frames/s |
| Horizon Detection | 0.28 Gpix/sec |
| Edge Detection | 0.58 Gpix/sec |
| Gaussian Blur | 0.38 Gpix/sec |
| Feature Matching | 0.09 Gpix/sec |
| Stereo Matching | 27.6 Gpix/sec |
| Particle Physics | 879 fps |
| API | OpenCL |
| G2D Mark | 333 |
| DirectX 11 | 9 fps |
| DirectX 12 | 6 fps |
| GPU Compute | 652 Ops/s |
| Aztec Ruins (Normal) | 40.7 fps |
| Car Chase | 37.8 fps |
| Manhattan 3.1.1 (1440p) | 30.6 fps |
| T-Rex | 153.6 fps |
| ALU 2 | 170.6 fps |
| Driver Overhead 2 | 71.5 fps |
| API | OpenGL |
| OS | Windows |
| Tessellation | 241.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | AMD | |
| Build | Integrated | |
| Announced | February, 1, 2018 | |
| Form Factor | Laptop use | |
| Use case | Universal | |
| Segment | Entry-level | |
| Architecture | GCN 5.0 | |
| Codename | Raven | |
GPU
| GPU Frequency | 300 MHz | |
| Boost GPU Frequency | 1100-1800 MHz | |
| Shader Units | 384 | |
| TMUs | 24 | |
| ROPs | 8 | |
| Execution Units | 6 | |
| Ray Tracing Cores | No | |
| Tensor Cores | No | |
| Instructions per Clock | 2 IPC | |
Performance
| Pixel Fill Rate | 9-14 Gpix/sec | |
| Texture Fill Rate | 26-43 GTex/s | |
| FLOPS | 0.8-1.4 TFLOPS | |
Process
| Interface | IGP | |
| TGP | 15 W | |
| Process | TSMC | |
| Process tech. | 7 nm | |
| Transistor Size | 210 mm² | |
| Transistor count | 4.94 billion | |
| Transistor density | 23.52 MTr/mm² | |
Memory
| Interface | System Shared | |
| ECC support | No | |
API
| DirectX | 12 | |
| Vulkan | 1.2 | |
| OpenGL | 4.6 | |
| Ray Tracing | No | |
| DLSS | No | |
User Rating
out Points ( Votes)
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
COD Modern Warfare 3
Ghost of Tsushima
Shadow of the Tomb Raider
Hogwarts Legacy
Cyberpunk 2077