Apple M1 Pro GPU (16-core) vs AMD Radeon 890M
Compared 2 processors: Apple M1 Pro GPU (16-core), vs AMD Radeon 890M. Below are specs, tests, pros and cons for each device
Review
Games
Performance in DirectX, OpenCL, Vulkan
AI/ML
AI workload testing
Professional Apps
3D modeling, video editing, rendering
Energy Efficiency
Power usage in various scenarios
Tests & specs
Specs & test comparisonGames
| Game title | 1080p (High) 1080p (Ultra) 1440p (Ultra) 4K (Ultra) | |
Forza Horizon 5 | n/a n/a n/a n/a | 58 31 27 14 |
The Witcher 3 | n/a n/a n/a n/a | 36 28 15 n/a |
Counter-Strike 2 | n/a n/a n/a n/a | 53 34 24 10 |
Far Cry 6 | n/a n/a n/a n/a | 46 36 23 12 |
Hogwarts Legacy | n/a n/a n/a n/a | 25 19 15 n/a |
COD Modern Warfare 3 | n/a n/a n/a n/a | 40 34 22 15 |
Ghost of Tsushima | n/a n/a n/a n/a | 24 19 12 n/a |
Cyberpunk 2077 | n/a n/a n/a n/a | 26 21 11 n/a |
Shadow of the Tomb Raider | n/a n/a n/a n/a | 42 37 25 12 |
| 1080p High | n/a | 39 |
| 1080p Ultra | n/a | 29 |
| 1440p Ultra | n/a | 19 |
| 4K Ultra | n/a | 10 |
| Deviation | n/a | Low |
Benchmarks
| Time Spy | n/a | 3373 |
| Solar Bay | 12166 | 14769 |
| Port Royal | n/a | 1820 |
| Fire Strike | n/a | 9007 |
| Night Raid | n/a | 39135 |
| Background Blur | 74.5 frames/s | 98.6 frames/s |
| Face Detection | 47.3 frames/s | 42 frames/s |
| Horizon Detection | 1.73 Gpix/sec | 1.25 Gpix/sec |
| Edge Detection | 3.32 Gpix/sec | 1.6 Gpix/sec |
| Gaussian Blur | 1.75 Gpix/sec | 1.69 Gpix/sec |
| Feature Matching | 0.47 Gpix/sec | 0.55 Gpix/sec |
| Stereo Matching | 131.2 Gpix/sec | 214.8 Gpix/sec |
| Particle Physics | 5143 fps | 7757.7 fps |
| API | OpenCL | OpenCL |
| G2D Mark | n/a | 1006 |
| DirectX 11 | n/a | 77 fps |
| DirectX 12 | n/a | 37 fps |
| GPU Compute | n/a | 4421 Ops/s |
| Aztec Ruins (Normal) | 1390.1 fps | 197.2 fps |
| Car Chase | 1102.6 fps | 229.7 fps |
| Manhattan 3.1.1 (1440p) | 1953.2 fps | 189.7 fps |
| T-Rex | 2704.8 fps | 754.1 fps |
| ALU 2 | 598.5 fps | 906.4 fps |
| Driver Overhead 2 | 485.7 fps | 251.3 fps |
| API | Metal | OpenGL |
| OS | OS X | Windows |
| Tessellation | n/a | 1577.3 |
Tech Specs
Specs & test comparisonGeneral Info
| Manufacturer | Apple | AMD |
| Build | Integrated | Integrated |
| Announced | October, 18, 2021 | June, 3, 2024 |
| Form Factor | Laptop use | Laptop use |
| Use case | Professional | Universal |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | RDNA 3+ |
| Codename | n/a | Strix Point |
GPU
| GPU Frequency | 450 MHz | 800 MHz |
| Boost GPU Frequency | 1296 MHz | 2900 MHz |
| Shader Units | 2048 | 1024 |
| TMUs | 128 | 64 |
| ROPs | 64 | 40 |
| Execution Units | 256 | 16 |
| Ray Tracing Cores | No | 16 |
| L1 cache | n/a | 128 KB/core |
| L2 cache | n/a | 2000 KB/core |
| Instructions per Clock | 2 IPC | 2 IPC |
Performance
| Pixel Fill Rate | 83 Gpix/sec | 116 Gpix/sec |
| Texture Fill Rate | 166 GTex/s | 186 GTex/s |
| FLOPS | 5.3 TFLOPS | 5.9 TFLOPS |
Process
| Interface | Custom | PCIe 4.0 x16 |
| TGP | 30 W | 15 W |
| Process | TSMC | TSMC |
| Process tech. | 5 nm | 4 nm |
| Max temperature | 94 °C | 100 °C |
| Transistor Size | n/a | 178 mm² |
| Transistor count | 23.2 billion | 25.4 billion |
| Transistor density | n/a | 142.7 MTr/mm² |
Memory
| Interface | System Shared | System Shared |
| Memory Frequency | 6400 MHz | n/a |
| Bus | 256 bit | n/a |
| ECC support | No | n/a |
| Effective Memory Speed | 12800 MB/s | n/a |
Max Throughput
API
| DirectX | n/a | 12 |
| Vulkan | n/a | 1.3 |
| OpenGL | n/a | 4.6 |
| DisplayPort | n/a | 2.1 |
| Ray Tracing | No | Yes |
| DLSS | No | No |
Results
No clear favorite identified yet; updates may follow as new data arrives.
Survey
Total Votes: 0
Forza Horizon 5
The Witcher 3
Counter-Strike 2
Far Cry 6
Hogwarts Legacy
COD Modern Warfare 3
Ghost of Tsushima
Cyberpunk 2077
Shadow of the Tomb Raider